Forfeit option to sandbagging
My solution to sandbagging: have a forfeit option. A team can only forfeit a match when the lowest age player of the opposing team is lower age than your own lowest age player. When a team forfeits a match, the match is considered lost and the team loses whatever glory points they were suppose to lose. The team must wait 24hrs before they search for another match if they forfeit. This way alliances can't abuse the forfeit option. The team being forfeited on can search another match immediately but their glory points remain unchanged. Sandbagging would end immediately since sandbagging teams won't ever get a match. Have a 4 hr time limit for the forfeit option and alliances can't donate to WW base until the choice is decided. This way teams can't complain about donation troops being wasted. Of course sandbagging teams will bitch about it, nexon can sweeten war by introducing a league system in world war. Similar to how individual players can be ranked to different leagues, alliances can be ranked into different leagues by glory points. Reward War victories with crowns or gifts to players on the winning team. The rewards are better in higher leagues: more at stake and more players would participate in world war if crowns can be earn from victories. I'm okay with matching making: sometimes you face a strong opponent, sometimes you face a weakling. That's the nature of competition. If sandbagging is eliminated, just play with the cards you're dealt with. Ties are also a part of many competitions, I don't have problems with it. For me, in the result of a tie: both teams split the rewards equally. However the higher ranked team loses partial glory points and the lower ranked team gains partial glory points. I think all parties can be satisfied with my forfeit option to end sandbagging.