“The Road to Better World War Matchmaking” aka Sandbagging!

S_How

Approved user
Joined
Oct 22, 2015
Messages
688
5 of our last 7 wars have been against teams with max atomics up top, and iron ages at the bottom. The two that havent gave us 6 glory for a win, and a stalemate lol. Its become pointless....virtually the only strategy to advance on the leaderboard (there are maybe 5 exceptions in the current top 100) is to manipulate matchups by mixing atomics and iron ages.
 

Maurmo

Approved user
Joined
Oct 20, 2015
Messages
158
We are getting sick and tired of sandbagging teams. We do not do it but we are getting fed up of facing these and knowing that week after week we will loose. This is a big fail...why spend time on upgrading and trying to improve when these cheaters do it with immunity.
 

Sunnyvale trailer park

Approved user
Joined
May 7, 2016
Messages
9
Forfeit option to sandbagging

My solution to sandbagging: have a forfeit option. A team can only forfeit a match when the lowest age player of the opposing team is lower age than your own lowest age player. When a team forfeits a match, the match is considered lost and the team loses whatever glory points they were suppose to lose. The team must wait 24hrs before they search for another match if they forfeit. This way alliances can't abuse the forfeit option. The team being forfeited on can search another match immediately but their glory points remain unchanged. Sandbagging would end immediately since sandbagging teams won't ever get a match. Have a 4 hr time limit for the forfeit option and alliances can't donate to WW base until the choice is decided. This way teams can't complain about donation troops being wasted. Of course sandbagging teams will bitch about it, nexon can sweeten war by introducing a league system in world war. Similar to how individual players can be ranked to different leagues, alliances can be ranked into different leagues by glory points. Reward War victories with crowns or gifts to players on the winning team. The rewards are better in higher leagues: more at stake and more players would participate in world war if crowns can be earn from victories. I'm okay with matching making: sometimes you face a strong opponent, sometimes you face a weakling. That's the nature of competition. If sandbagging is eliminated, just play with the cards you're dealt with. Ties are also a part of many competitions, I don't have problems with it. For me, in the result of a tie: both teams split the rewards equally. However the higher ranked team loses partial glory points and the lower ranked team gains partial glory points. I think all parties can be satisfied with my forfeit option to end sandbagging.
 

Horsepower

Approved user
Joined
Aug 26, 2016
Messages
443
Stacking, double-triple accounts are now part of the game?

Many alliances are now giving in. It's now part of the game. More and more must now do it to avoid a lost. Is it fair? Many say no. But what is fair? We don't have a level playing field anymore. Nexon has shown they don't care about it. 90% of the alliances within the top 100 are stackers. So what is the point of getting into the top 100? So if most alliances are now giving in to stacking just to stay alive, it becomes the norm. It becomes part of the game.

For the record, I don't like stackers but I'm starting not to care anymore.
 

ColdestRage

Approved user
Joined
Jun 14, 2016
Messages
131
We should get more Glory by winning with sandbaggers and they should earn less when they win.
Why does it seem like it's on contrary to what Nexon/BHG said?

We just matched asian alliance which has 5 Irons in a 35 vs war , our allies numbered 30-35 are EA , and GPA .
in case of loss we say goodbye to over 500 Glory.
In case of a win we earn 51 Glory.

Way to go Nexon, way to go .
 

Angel forever

Approved user
Joined
Aug 3, 2016
Messages
256
Fail idea. No loot just to have to set up a search again poor choice no loot awarded. No sandbagging won't end lol
 

Sunnyvale trailer park

Approved user
Joined
May 7, 2016
Messages
9
Can you explain what you meant by "no loot". Do you mean a). No teams would get any loot regardless of outcome? Under this forfeit system, if the match is not forfeited within the time limit the war continues as the current system, no overhaul needed. Teams can gain as they always have. Or b). No loot for both teams if the match is forfeited? There shouldn't be any loot if the match was never agreed upon. If a team can forfeit and still receive loot, teams would be abuse the forfeit system to gain loot. You have to make it so teams can't forfeit at ease without consequences. Yes, the stacking team can search for a match immediately, but without loot or glory points after their match being forfeited. The non-stacking team can have 2 choices: either take on the stacking mismatch team like normal or forfeit and try another. If enough teams forfeit stacking mismatches, stacking team would have a hard time getting matches...they won't have many matches to make any progress in loot and glory points. Or c). Something I haven't thought of that you can explain
 

Vixen

Approved user
Joined
Apr 23, 2016
Messages
843
Agreed ColdestRage
but if they fixed the matching we wouldn't be hitting them anyway... take the irons out of the matching equation please nexon
 

Vixen

Approved user
Joined
Apr 23, 2016
Messages
843
Yes Nexon don't care but do you really want to add irons and then beat up on a team less than you?
 

Vixen

Approved user
Joined
Apr 23, 2016
Messages
843
Forfeit option great idea!!! As long as within first fifteen minutes or so of match .. four hours too much
 

British Coffee

Approved user
Joined
Nov 8, 2016
Messages
154
I dont know about the conditions but forfeit is good idea. Our clan doesn't sandbag or anything but we had few classic-med age players in our roster because we couldn't even get 15 players willing to participate and our highest age player was fresh global agers.
I don't really know what the best condition for allowing forfeits but counting the lowest age players won't be a good one in my opinion.
 

Mebbwebb

Approved user
Joined
Nov 28, 2016
Messages
46
Considering the amount of loot you gain from it and its super easy yeah its a viable tactic.

Ethically though is a whole different question.
 

Blacknife686

Approved user
Joined
Jan 4, 2016
Messages
322
I agree with British Coffee above; forfitting because the opponent's lowest base is one age lower gives leaway to almost any war being avoided. For example in a 15 war you could have 8 globals, 6 Industrials and 1 enlightenment vs 8 Globals and 7 Industrials, but under your proposal that counts as an unfair war.

Now if we're talking about 3-4 ages under then that's alot more reasonable and would stop Atomic alliances using Iron accounts.
 

Horsepower

Approved user
Joined
Aug 26, 2016
Messages
443
Not sure it's an ethical thing anymore since Nexon has decided to allow it. By allowing it they're saying it is now part of the game. Just look at 1st dynasty. They're still in the top 5 of the top 100. Any Glory changes Nexon supposedly made to help fix this hasn't worked. The same stacker alliances are controlling the top 100 spots. So since this practice of adding Iron Age, 2nd accounts and manipulation is now in fact part of the game. For those trying to fight the stacker alliances, you have a losing battle. Nothing will change. This is the game now. Either start stacking or live in a pool of frustrated stalemating and losing wars. More and more alliances are giving in.

No, I don't like stacking but now realizing it is now part of the game and strategy. Some may call it unethical, but the games rules say otherwise. It's allowed and encouraged by the developers.
 

Sunnyvale trailer park

Approved user
Joined
May 7, 2016
Messages
9
What's unfair is determine by the alliances. If I had 8 globals 7 industrial vs 8 globals, 6 industrial and 1 englightment...there's no way I would forfeit the watch and lose glory points and wait 24 hrs before I can search again. With the consequence of forfeit being losing glory points and 24 hrs wait before searching another... I doubt many alliances would forfeit a match simlair to that. But super stacking alliances with 80% atomics and rest in irons won't get a match.
 

Prodigal Clint

Approved user
Joined
Apr 17, 2016
Messages
129
The responsibility to matchmaking should b on Nexon/BHG. It was fine forever, what they have done has ruined the war experience for many teams. It' would b much easier for them just to change the parameters rather than forefitting. Y should so many teams be penalized bc they broke their system? Y should we have to lose glory? It basically passes the buck down to us for their creation of this crummy experience, and that's not ok.. Just fix it!!!

ps- they could just eliminate the bottom 20-30% of a team from the matchmaking calculation and sandbagging wouldn't be a problem anymore. Seems much easier to implement than adding a whole new feature.
 
Last edited:
Top