12 days to upgrade one building, really?

MCKarlo01

Approved user
Joined
Sep 22, 2016
Messages
12
It's simple just reduce time for build/upgrade buildings, 12 days or more is just too much. Or just give us more build speedups and I don't mean shitty 30 minutes speedups. It's about the time that you start to lisent to the community.
 

Uhuru

Approved user
Joined
Sep 27, 2017
Messages
367
You will not find 12 days too long if you still stay in this game and see improvements lasting 18 days )). But, the real idiocy is the addition of buildings, for example, in DA added another mill and it will have to improve 15 times! Lol
 

B like Big Bug

Approved user
Joined
Sep 25, 2019
Messages
189
Hi all.
3 years for farming.
2-3 years for researching university.
then ,there is over 40 legandary artifact.if you choose at least 3for war ,you need 900$.and you need spend for blue print for all artifact or play hard during some years.
after that ,you need buying TT evry 2 days.
so,do you think entry players who resume playing is enough for replace quiting players?
we reach high level during long time.but newest need to spend tens thousands dollars.
HOW ABOUT SOME RUSH LIKE AGE RUSH THAT GIVE TIME DISCOUNT?so buldings can finish with half .for limited time each season. so ,entry player can grow faster.
 
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Wickednick

New member
Joined
Apr 11, 2020
Messages
4
I think what would be better is that some buildings should start a few levels up if being built in later ages. Theres no reason farms, caravans, mills, and markets, as well as basic defenses should start at stone age levels if your global age.
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
974
If they add 2-3 more Ages we'll be about to start speaking about months instead of days I'm afraid
Wow, this would really suck if it were true, but now it actually doesn't feel too far from it.
What is Nexon trying to do, drive us away with boredom?
 
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