ShadowOfMirrors
Approved user
- Joined
- Mar 19, 2017
- Messages
- 2
I'm new to this so here it goes,
A common topic within my alliance is that even with the varied opportunities to obtain more builders through in game progress and through the shop this still is not enough sometimes later in the Ages where the upgrade times are longer and multiple building to upgrade at once (I understand that this is part of the game). However, the idea I propose is the idea of the possibility of obtaining temporary builders which for instance could be available through a new style of economic wonder building or through dock expeditions.
Initially I though of 'minor' nations building similar to a countries embassy and like current wonders (such as the UN) which could provide unique and different economic/ defensive/ offensive traits either unlocked through the build or through research. Such economic traits could be an upgrade or research with stages; say stage 1, 1 extra builder, stage 2, 1 extra builder, stage 3 building time decreases by a particular percentage (1%/ 2% 3%). Defensive traits an example could be the recent event troop Impi, which could be hired with food, gold or oil as a defensive army for a particular time with various upgrades or research. Finally offensive traits could be like unique units from minor nations such as the Indian troops available to purchase at the moment the Sepoy army, providing an army or armies through gold, food or oil purchases every 1 or 2 days with opportunity to upgrade for various effects.
Following on from this to incorporate expeditions, as well as national trade goods and blessings, it would be an idea for ‘special’ expeditions for temporary builders. A number of potential ways to obtain temporary builders;
I apologise for the wordiness and lack of explanation but hopefully this puts the gist of my idea for a future update into the scrutiny of fellow peers
A common topic within my alliance is that even with the varied opportunities to obtain more builders through in game progress and through the shop this still is not enough sometimes later in the Ages where the upgrade times are longer and multiple building to upgrade at once (I understand that this is part of the game). However, the idea I propose is the idea of the possibility of obtaining temporary builders which for instance could be available through a new style of economic wonder building or through dock expeditions.
Initially I though of 'minor' nations building similar to a countries embassy and like current wonders (such as the UN) which could provide unique and different economic/ defensive/ offensive traits either unlocked through the build or through research. Such economic traits could be an upgrade or research with stages; say stage 1, 1 extra builder, stage 2, 1 extra builder, stage 3 building time decreases by a particular percentage (1%/ 2% 3%). Defensive traits an example could be the recent event troop Impi, which could be hired with food, gold or oil as a defensive army for a particular time with various upgrades or research. Finally offensive traits could be like unique units from minor nations such as the Indian troops available to purchase at the moment the Sepoy army, providing an army or armies through gold, food or oil purchases every 1 or 2 days with opportunity to upgrade for various effects.
Following on from this to incorporate expeditions, as well as national trade goods and blessings, it would be an idea for ‘special’ expeditions for temporary builders. A number of potential ways to obtain temporary builders;
- A fee is required to launch a ‘special’ expedition using food, gold or oil to pay for the services of a government ect… to buy the services of certain number of builders.
- Or expeditions with a chance of rescuing prisoners, recruiting rebels or paying a fee or ransom to buy builders (permanent/ temporary) to help the building process.
- The builders could either last for say 2-3 days or per build so you could gain two extra builders which would last for say 1 or 2 buildings/upgrades. Then they either return to their lands or paid off their debt to you. The fee towards such builders could involve food, gold and oil and for increased use possibly crowns.
I apologise for the wordiness and lack of explanation but hopefully this puts the gist of my idea for a future update into the scrutiny of fellow peers