A Campaign to Return Free Retrain Back to 9 Hours

Mixie

Approved user
Joined
Aug 22, 2018
Messages
124
Come on, this doesn't need many codes, make it happen! :)
 

Ugbun

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Joined
Jan 27, 2019
Messages
27
@TinSoldier Others asked but we haven't gotten a response. Is changing the timer on the video retrain a feature or a bug? Did the team do this on purpose? While you're at it, can we get the war prep day back to 23 hours?

Personally, I find a retrain video much more valuable than a video for a free artifact.
 

River

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Joined
Nov 21, 2018
Messages
7
I follow! I love to get at least 1 attack on high level bases every day without losing everything
 

shukra

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Joined
Jul 12, 2017
Messages
355
this was pretty impactful ... it changed my strategy.

some official comment is appropriate, and don't be overcritical if it's by intent ... if they legitimately want more player tension retraining, that's annoying but not offensive.
 

Berend_War

Approved user
Joined
Jul 16, 2018
Messages
179
A official statement would be nice indeed. Maybe they should work on the release notes. Is it a bug or just a change. If it's not in the release notes I would assume a bug.
 

TinSoldier

New member
Joined
Jun 4, 2017
Messages
1,568
It's nice to know that retrain has such a following.

I've shared this thread with the team!
 

Manifesto

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Joined
Sep 26, 2016
Messages
1,920
It's nice to know that retrain has such a following.

I've shared this thread with the team!
What does that mean? You've notified them of a bug?
Or you've notified them that we're not happy with a change we weren't aware of?
 

Mixie

Approved user
Joined
Aug 22, 2018
Messages
124
Demand is still high! We all need that shorter interval! :)
 

Saruman the White

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Joined
Nov 27, 2017
Messages
527
You could adjust the cooldown to the volume of troops, tactics, mercs and Generals that have been recruited last time.

eg. If I had retrained just 1 Heavy Cavalry it could be available in one hour again
If I had retrained my Generals, mercs or tactics it could be available in 9hrs
If I had used this to retrained my whole army, then the 19 hrs is a logical cooldown
 

No Angel

Approved user
Joined
May 1, 2017
Messages
1,386
You could adjust the cooldown to the volume of troops, tactics, mercs and Generals that have been recruited last time.

eg. If I had retrained just 1 Heavy Cavalry it could be available in one hour again
If I had retrained my Generals, mercs or tactics it could be available in 9hrs
If I had used this to retrained my whole army, then the 19 hrs is a logical cooldown

I'm pretty sure you don't war, Saruman 😉
Anyways, previous maximum interval for free retrain BEFORE previous update was 9 hours when we retrained ALL UNITS.
We just want that timer back.
 

Davina

Approved user
Joined
Mar 24, 2018
Messages
73
Whether this was a bug or deliberate, the fact that it has been dodged for so long while superfluous threads have been replied to is worrying. If BHG/Nexon didn’t want this change it would have been acknowledged and likely dealt with by now in 6.8.

It can’t be that difficult to change a timer... In fact it’s much more likely from a coding standpoint to be deliberate rather than a bug.

If players are unhappy but data shows more crowns are being used for war retrains, then it won’t be changed.

Hope I’m wrong.
 
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