AI and replays

Joined
Apr 29, 2015
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16
Hi there, I have some ideas that might help. Bowmen are meant to attack the defenders horsemen and infantry, right? That's the purpose why you select them in your barracks. Now often they are attacking walls or buildings and defender units just walk past them. This is annoying and not how it should be. They should immediately start targeting enemy troops as they walk into their line of site (certain area). ------------------------------------------------------------------------------- Ballistas, imho, should have the same target preference as horsemen do. Ballistas are meant to attack defense buildings first. It is stupid for them to be hitting farms, when there are still defense buildings shooting. Besides that, they also often move like idiots. They could stay out of reach of towers or ballista towers, but move too close and get eliminated. --------------------------------------------------------------------------- Last is the idea of replays. I noticed that you can watch replays to a very long time back. This takes up a lot of memory on your servers. When making it possible to show only replays from 24 to 48 hours max, this would make the game a lot faster. Especially with people often not being able to log in and having to remove the game and dl again. ------------------------------------------------------------------------------ I know there might not be a reply at all from the dev team, but I thought these ideas make some sense. Peace
 
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