Alliance Wars: General Discussion / Suggestions / Feedback thread

Professional

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Dec 9, 2015
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4
The command post should be able to some store oil, I gonna win my third war now and will have lost 10000 oil, before I can upgrade my cp enough to start storing oil, that's just wrong, or make an arrangement for people who were already in enlightment age and higher to get the oil anyway
 

woodchuck

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Oct 28, 2015
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66
hi Avani,

great post.

My suggestion is to add individual player war statistics. Just like how everyone has a Medals count for regular battles, I would like to see the following War battle stats:

- Total Stars Won (this is the absolute historical tally of all the stars won by a player)

- Total War Battles (not the number of Wars participated in, but how many actual War battles fought.. so max of 2 per War)

- Average Stars Per Battle (Total Stars Won divided by Total War Battles)

- Average Damage Per Battle (Total Damage Percentage divided by Total War Battles)

- Average Difficulty Per Battle (Purpose of this is to deter players from padding the above statistics by only fighting against weak targets. Because players are constantly improving and getting stronger, this statistic should be based on averages that are calculated on their relative strength at the time of each War battle)

- Total Incomplete War Battles (The total number of war battles that were started but not finished for various reasons such as game client crashes, dropped connection, etc.)

These stats should be permanent to a player, and not be relative to Alliance memberships.

I believe these statistics would increase interest and participation in War battles!

thanks!
 
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jermsrgood

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Oct 21, 2015
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28
Thanks Polo, yes but I don't know how many stars we have gotten on them, unless i go to the war map, then it's a cluster to try to find a base. I am just recommending that on the "Enemy tab", right now there are two columns for their two attacks, but another column for best attack we have gotten on them. Maybe i am missing something and it's already there...
 

TauAunt

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Dec 10, 2015
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1
A reward or something for a defensive win would be cool, if there isn't one already. I haven't seen one if there is.
 

S_How

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Oct 22, 2015
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688
Bugs:
1. Alliance war history erased
2. Every single war, multiple people in alliance cannot make second attack, even though none show on reports, or alli roster...and they havent had a crash/force close attack.
3. Attacks for stars not registering. Attacks are completed, won, armies/troops/tactics/etc lost...but simply dont show in any of the scores or reports. But they do deduct attacks!
4. Constantly difficult to get into alli war. Always get a screen saying war needs to be activated, even though one is happening. Takes multiple forced shut downs and re-opening the app
5. War loot is either missing or doubled frequently. Nothing like winning a war and having nothing in your command post, despite having 700k+ in the war screen. Conversely, my last war, my command center went from 0 to 1.6M of each lol.

Its a fun feature for sure....but the "newness" will soon wear off and these bugs are absolutely awful.

**Edit: Forgot to add, but these all seem to be getting much worse than the first few days wars were out
 
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Freightshaker

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Aug 28, 2015
Messages
134
Bugs:

2. Every single war, multiple people in alliance cannot make second attack, even though none show on reports, or alli roster...and they havent had a crash/force close attack.

This happened to me yesterday. Made my first attack and then had 0 attacks remaining. Was rather frustrating since it was a close war and I'm the biggest person in our clan.
 

Motaz Tarek

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Apr 19, 2015
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545
chat system for war : i dont think that would be possible, the already present chat system is poor yet, its buggy freezing and causing crashes beside disappearing messages, how the hell they gonna add more chat features if they cant sustain a simple one like the one already present here

alliance ranks : i guess there is no reason on earth to rank alliances by medals anymore, medals is a fricking personal glory to rank for, alliances should be ranked for their wars (specially total stars earned)

war matching system: there is no way i would accept to add a free for all matching system where u can pick a weak alliance to wage war aganist and win it easily, instead if a ranking system is made, add a top ranked wars with extreme loots where top 20 alliance can wage war aganist each other or exclusively matched with each others, if a free for all matching system replaces the current one u will open gates of cheating and bullying hells and will be no fairness in the game anymore

war skills : i suggest adding war skills that apply a bonus to alliance members in every war (defensive and offensive) these skills can be leveled up by stars earned from wars, so winning wars is a challenge, and winning wars with more stars is a bigger challenge

bugs and fixes : i agree on fixing the issues u mentioned and on top of all crashes and uncounted battles
 

Atinyfish1386

Banned
Joined
Dec 14, 2015
Messages
277
Why not U.S. Templars is recruiting top talent to join top end players in a small group of former USA elite players to do wars come join us. Looking for skilled leaders. Top players from age of empires world of tanks. We got good top players giving tanks and top end troops. Only the dead have seen the end of war!!
 

polo1967

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Jul 18, 2015
Messages
101
As I suggested in another post, how about add a third (or fourth) alliance to the mix to make that 1 day of planning feel more worthwhile. At least it would add about 4 more attacks for that long 24 hour period.
 

Europeos

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Oct 2, 2015
Messages
146
Great thread!
I suggest we take advantage of the "Risk like" map and only allow players to attack adjacent territories and need to better the opponents' result to regain control of the territory. This would make the game more tactical and therefore more fun.
 
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