Alliance wars sucks

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ivan.

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Exactly my sentiments. My hopes were at an all time high when first saw the world map in the Korean advert and heard rumors of a campaign world war. But after two days of this ''campaign'' I can say with confident judgement that's it's really underwhelming. The inclusion of a world map has so many possibilities and yet it serves absolutely no purpose. A player in Siberia can attack on a base in Patagonia on the opposite side of the Earth.

The loot rewarded for the full blown attacks needed is pretty poor as you said but I think the biggest issue is at the end of the day is that it just isn't that exciting. The mechanics are pretty stale and simply a rehash of regular multiplayer. Except now you're combining medals won. Whoop-de-doo that's Alliance Wars. Donating troops during the Planning Day is the only alliance aspect of this entire war. After that it's just go out there and win some stars yourself like you've done the past 8 months. And after it's over your alliance has nothing to show for it. Sure you get some loot yourself for your valiant efforts but the Alliance doesn't get any hallmark or ranking to show. I can't even view the war histories of other alliances; I'm not sure why it's even private.

There's nothing epic about it. And I'm sure this will become more apparent in the following months when alliances feel they've tried it enough times and its novelty wears off. Especially with top alliances they'll begin to repeatingly see the same alliances over and over.

I feel like now I understand why they didn't bother advertising or give us any previews in the past weeks/months. If we knew this was it months ago, many wouldn't have held on all these months.
 

Hunter Killer

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Wow for someone who used to trash Nexon/BHG in every post and insult Tim Train, these world wars must have been a blast for you indeed. You're a changed man :)

Maybe it's too early to say whether it's good or bad. Time will tell.
 

Nathan Win

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Some good suggestion, so hopefully they will be considered. I like the idea of ww ranking, replays, etc. They'll improve over time.
 

GailWho

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I'm really having a lot of fun too! I love figuring out a good strategy and it so much better than the endless grinding need to collect medals. Kudos BHG for an awesome addition to the game!
 

Mr Suplex

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I'm enjoying it, and I'm smart enough to realize its a brand new feature and will need time to be improved upon.

Its a shame all you ever seem to do is bitch and moan, dbukalski. You must be a real treat in person...
 

JuDomines

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Well there is value in other things than gaining/optimizing your time for loot. Strategizing with your team mates during the planning day is really fun, especially when the level differs a lot between player from the same team (something you can't really enjoy in USA elite I realize...). Actually there is an alliance leaderboard. It's just not influenced by world war... yet. Something very easy to implement.
 

acied

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To be honest HK, I gave up, trying to convince BHG that they have a poor develop-test-release team.
Their ideas are good, they just have a poor way of listening to complains...
They release updates which are not well tested..... I came to the conclusion good old Tim Train just will not listen/change.,.

Atm the app is very unstable, so beside the fun of ww, it is a matter of time that the game/app will be unplayable....

Till then, I (we the Dutch warlords) have fun....
 

Hunter Killer

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So I finally waged my first world war and in its current form, I have to agree it sucks a little bit. Nothing to play for apart for the "fun". Fun part which is? Coordinating attacks is more of a pain and waste of time than anything else.

Right now, there're no incentives to play world war. First of all it's so full of bugs, you need to pray to even be able to get into the app, hope that you have attacks left that didn't just disappear and then hope it won't crash.

You play for nothing but think that oh well at least there's a history of wars I can brag about.
Nope it disappeared after our second war. Since then, no history is stored.

Not mentioning bugs that kept players logged out after war finishes (fixed now) and some had their real game peace treaties run out because of that.

I was excited about alliance wars. Whatever was released was a half baked product missing all the features that would make it interesting (leaderboard, crown rewards, etc...). I was betting new elite alliances would be created just to win the wars. But as there's nothing to play for, obviously it didn't happen. The landscape as we know it is the same, even though some may think it is a ground breaking addition.

I think they just released whatever they had coded before Christmas so they could entice people to spend their Christmas money on crowns. That's all, a marketing plan.

Put me in the complainers' bucket if you will but this was the defining moment for this game and they missed it.

It's as if they released global age with 2 new unit upgrades, when to make it really interesting, you'd need 20. Sure they can keep adding more in the future but no one knows when and what. Yes you get to play global age in the meantime but those 2 units don't add anything to the game.

I was waiting for alliance wars to reassess my involvement in this game. I'll give it until after Christmas to see whether I can spend my gaming time in a better way than having to cope with all the bugs and the cheaters in this game.

FYI we played Deutscher Pro in alliance wars and won. But their top bases are all maxed out IA with maxed walls. And they 5 starred some of our top players, almost maxed IA with forbidden city, in less than a minute. Right. Some cheats never get old. Except no replays so you just have to believe it.
 

ivan.

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Put me in the complainers' bucket if you will but this was the defining moment for this game and they missed it.

Give it a few months and believe me players will soon realize this.
​Bugs aside, the design itself is uninspiring and flat. Players individually waging two attacks over two days over a map that has no game purpose aside from aesthetics. When you think about it, the Alliance Medal Rankings is pretty much war itself. Players battling opponents to earn medals in this case, for their alliance. Pretty much the same mechanics except now they're counting stars over a 24hr period.

​It was back in July when they first teased the possibility of Alliance Wars
Many people would like to see Alliance Wars implemented. What does that look like to you? Capturing objectives? Group battles? Pooling resources?

Looking back it seems none of our suggestions were actually implemented. Even the ideas they posed in their own question sound more interesting and innovative.

For veterans like us that have witnessed this game's progression and regression since the beginning, everyone was hedging their bets on this update to bring something exciting and save the game. But for all the hype it garnered, it really is disappointing. Players are happy now to try something new but soon enough they'll realize how stale it is and become bored, that is if they don't become frustrated by cheating alliances before then. We all expected Alliance Wars to change the course of the game and to change the aura here in the forums and playerbase, but that hasn't happened. Nothing's changed here and they still haven't done anything to advertise the game.

I'm afraid Alliance Wars may will go out the same way it was introduced -- not with a bang, but a whimper.
 

redprince

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Give it a few months and believe me players will soon realize this.
​Bugs aside, the design itself is uninspiring and flat. Players individually waging two attacks over two days over a map that has no game purpose aside from aesthetics. When you think about it, the Alliance Medal Rankings is pretty much war itself. Players battling opponents to earn medals in this case, for their alliance. Pretty much the same mechanics except now they're counting stars over a 24hr period.

​It was back in July when they first teased the possibility of Alliance Wars


Looking back it seems none of our suggestions were actually implemented. Even the ideas they posed in their own question sound more interesting and innovative.

I'll be the first to agree and say that our suggestions were ignored, so much was voiced about having a unique alliance wars for this game...that is not the case at all. That said, this is exactly how wars works in COC and people are obsessed with that setup. This game has more strategy and better mechanics so wars are more fun even if they are the same as COC. I'm hoping the plan is to fix it up and add the crucial elements (sharing replays), and then somehow make it more unique with maybe another war mode or something. Probably a pipe dream.
 

Porcupine

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I bet it sucks so much for you all, no question there. Your entire playbook of pick up lines was/is bases on alliance ranking and crown rewards. So yeah, I totally understand the frustration. Hang on 😜✌🏼
 

FroggyKilla

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So I finally waged my first world war and in its current form, I have to agree it sucks a little bit. Nothing to play for apart for the "fun". Fun part which is? Coordinating attacks is more of a pain and waste of time than anything else.

Right now, there're no incentives to play world war. First of all it's so full of bugs, you need to pray to even be able to get into the app, hope that you have attacks left that didn't just disappear and then hope it won't crash.

You play for nothing but think that oh well at least there's a history of wars I can brag about.
Nope it disappeared after our second war. Since then, no history is stored.

Not mentioning bugs that kept players logged out after war finishes (fixed now) and some had their real game peace treaties run out because of that.

I was excited about alliance wars. Whatever was released was a half baked product missing all the features that would make it interesting (leaderboard, crown rewards, etc...). I was betting new elite alliances would be created just to win the wars. But as there's nothing to play for, obviously it didn't happen. The landscape as we know it is the same, even though some may think it is a ground breaking addition.

I think they just released whatever they had coded before Christmas so they could entice people to spend their Christmas money on crowns. That's all, a marketing plan.

Put me in the complainers' bucket if you will but this was the defining moment for this game and they missed it.

It's as if they released global age with 2 new unit upgrades, when to make it really interesting, you'd need 20. Sure they can keep adding more in the future but no one knows when and what. Yes you get to play global age in the meantime but those 2 units don't add anything to the game.

I was waiting for alliance wars to reassess my involvement in this game. I'll give it until after Christmas to see whether I can spend my gaming time in a better way than having to cope with all the bugs and the cheaters in this game.

FYI we played Deutscher Pro in alliance wars and won. But their top bases are all maxed out IA with maxed walls. And they 5 starred some of our top players, almost maxed IA with forbidden city, in less than a minute. Right. Some cheats never get old. Except no replays so you just have to believe it.

Oooo, replays would be very nice. I'd like to give some tips on attacking to my mates during world wars.
 

Quovatis

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Cheaters abound, even in war. The #1 guy in our current war has 15 artillery, 2 zeppelins, and 6 heavy tanks in his camps. No fun playing cheaters.
 

Ravenlord

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For all those complaining about ''so much frustration'' this and ''takes too much planning'' that, or ''gameplay is not what I expected'' or ''not enough loot for the time spent'' all I will say is this: You've all been spoilt by being the captain of your own little ''company'' - but now that you have to co-ordinate with other leaders and plan your overall campaign involving other ''companies'' - which ends up being division or corp strength headaches - you now realise that you can't wage a ''WAR'' the same way you wage each individual battle. All I can say to that is: Duuuuhhh!!!

Did you honestly expect it to be the same??!!! :cool: Besides, all good commanders know that plans only work up until the time they're implemented!! Isn't that right Nexon??
 

Quovatis

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I think a lot of us are spoiled from coming from coc and seeing how well it was done there. They have tried to emulate it in this game, but have done a very poor job at it.
 

dbukalski

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For all those complaining about ''so much frustration'' this and ''takes too much planning'' that, or ''gameplay is not what I expected'' or ''not enough loot for the time spent'' all I will say is this: You've all been spoilt by being the captain of your own little ''company'' - but now that you have to co-ordinate with other leaders and plan your overall campaign involving other ''companies'' - which ends up being division or corp strength headaches - you now realise that you can't wage a ''WAR'' the same way you wage each individual battle. All I can say to that is: Duuuuhhh!!!

Did you honestly expect it to be the same??!!! :cool: Besides, all good commanders know that plans only work up until the time they're implemented!! Isn't that right Nexon??

That was extra special stupid

War sucks because its pointless. It offers nothing more than gold and I can make more gold for time spent on regular battles.

No rankings, no war history, no bragging rights, no weekly league bonus

No ones complaining about the dumb stuff u think people are complaining about. Working with other players is not the problem

Oh and then theres the cheaters who drop 6 infantry and get a 5 star. The top alliances, germans for sure have these players. Its long past the time when bhg should have handled the problem
 
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redprince

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Yes...but do you recall when alliance wars just came out on CoC, the forums lit up with complaints. Initially they had plenty of issues, including no replays.
 

Atinyfish1386

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If you think they suck come join us. U.S. Templars is recruiting top talent to join top end players in a small group of former USA elite players to do wars come join us
 

FroggyKilla

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That was extra special stupid

War sucks because its pointless. It offers nothing more than gold and I can make more gold for time spent on regular battles.

No rankings, no war history, no bragging rights, no weekly league bonus

No ones complaining about the dumb stuff u think people are complaining about. Working with other players is not the problem

Oh and then theres the cheaters who drop 6 infantry and get a 5 star. The top alliances, germans for sure have these players. Its long past the time when bhg should have handled the problem
Agree with everything except the second and third lines.
 

molfas

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dbuk, you are obviously obsessed with German Alliances in the game. While I agree that German Union and Deutscher Pro are a bunch of cheaters the same can not be said of alliance Kaiserreich. So please don't generalize just because you don't like Germans.
 
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