My idea of how to make Marco Polo do the work is to make Marco’s goods divided into tiers- the higher tier, the better loot . Higher tiers would be accessible with higher glory/medal level of the player- that would increase the multipayer/ww battle rate and general medal/glory lvl. Now, in my opinion, medal/glory lvl is only prestigious - for most not worth the hassle.
Instead of selling goods for crowns, make rubies available to buy for crowns and everything at Marco’s shop only for rubies, Nexon would had a profit from selling crowns, and rubies wouldn’t be useless anymore- everyone is happy.
And get rid of that annoying screen centering on Marco’s shop!
..and sorry for my English
Instead of selling goods for crowns, make rubies available to buy for crowns and everything at Marco’s shop only for rubies, Nexon would had a profit from selling crowns, and rubies wouldn’t be useless anymore- everyone is happy.
And get rid of that annoying screen centering on Marco’s shop!
..and sorry for my English