Anyone at BHG actually try to complete this week's event as Atomic Age?

KniferX

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Uhhh.. build pure economic stuff that gives easy levels like roads, looting for gold & food isn't hard and you get all the core units except planes with 0 oil, in 5-6 months you have a bare-bones defenseless atomic account.
Yeah a bit of a hassle but then I could farm easy events and Marco Polo chests for atomic troop cards.

Point is, I guess maybe they want players working hard for the atomic cards, I'm not in support of it btw, just trying to uncover some rationale in their thinking.
 

Quovatis

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So how does that help me when the event lasts one week when it takes 5-6 months to create one? That is the most convoluted rationale I've ever heard of.
 

KniferX

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EventS. Plural.
It's not convoluted to assume they made the requirements higher because the troop cards given out are atomic and strongest. It's dumb but this is Nexon.
 

British Coffee

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Wow there are some stupid comments like "Skip the event if you don't like it" and "Use infantry TC snipe at low medal count". Well duh, that's what people have been doing million years ago before some captain obvious had to point that out. Most people here are posting to give feedback about bad event/game design, not guidance.
.
 

Green Bird

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Well, why not then give some constructive feedback on game design and not some opinionated judgment on what others have chosen to contribute to the debate. It will surely be worth listening to Major Sharp.
 

poop_

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I think the point is that this game should be fun.

Yes, there are ways to complete the challenge by poaching tcs, but is that really fun?

Maybe you find it fun. I do not.

When this game becomes work, that is when people quit.
 

SiuYin

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I know the design team looks at how players did after every event. I know there's a desire to offer both easy and difficult events in order to provide different experiences.
Is there something that you'd like to see in the difficulty types of events overall?

It is doable, but no fun.

30 victories take a least 4 hours, it is a game for relax, we dont want extra homeworks
 

melheor

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They already got you to grind into Atomic age, this is just extra credit.
 

JMoney

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Well, I got my tank workshop at the cost of tc sniping until I got to Kingdom 1 (the league bonus is nice, but the lackage of being able to farm NTGs is awful). The training time and cost reduction event for Tactical Helicopters sort of helped to that cause. I think if they go with this sort of event next time then they should also go with another event that reduces training time of foot soldiers and other units to help farm out TCs a bit faster outside of TB sice the most inherent issue of this event was that farming up 30+ wins a day takes way too much time, even with being French and having a TB up.
 

Andrewdsz

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Unless you are doing low metal raiding, there’s simply NO WAY you can do 30 wins a day unless u got 3-4 hours a day And crowning your tactics and troops buddy. They recently implanted huge daily bonus and high metal rewards for people to climb their metals above 2000, and then released silos to force high metal folks to use tactics to reduced the numbers of attacks they can make a day, now they comes up with this total BS event. And Tin-soldier comepletely ignores the topic and gave out some pathetic office style answers which he had no idea what he was saying. Nexon you going out of X soon.
 
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danron1376

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the global age event is more doable, with 'only' 150 wins required. as mentioned the 25 requirement for gunpowder age is why i love my gunpowder account. but why is the atomic age punished so much?
 

Elton Trudeau

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I know the design team looks at how players did after every event. I know there's a desire to offer both easy and difficult events in order to provide different experiences.
Is there something that you'd like to see in the difficulty types of events overall?

This event is just too hard to do if you are an atomic. If you have no life, no job well then it can be done but most people have to work.
 

Tower

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Event completed :) 210 5*battles. None of them on a Silo base (except a few in war) :)
 

Mountainking

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I didnot even bother going upto even level 3 on an IA or AA account. Not only the numbers are too much and the cards offered are crap tanks literally....
 

fedeg_1

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Dec 15, 2015
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Jesus guys, this is not rocket science. While I agree that the 210 battles target is a bit high, it's easy to adapt.

Train plain infantry - Search for an opponent with exposed TC - destroy the TC - Surrender - get two stars - counts as a won battle. This is like the 'X quick victories' for the shield maidens event.

Yesterday I was able to do 50 battles with a training blessing in an hour, so if you really want the last reward, you need to invest something between 3-4 hours with just infantry and training blessing.

French Nation?
 
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