The chinese and japanese now have unique building artwork.
the problem with these nations still exists, their artwork is unfinished, even worse is that it's not consistent in color scheme.
there are different roof shades used for many of their buildings, some buildings don't even have parts colored in. For example, in classical age, houses are detailed correctly. The roofs have brown framework, with dark green (with detail) roofing. In later ages, the roofs become light green with light green framework and no detailing. They are unfinished artwork assets!!!
The town center has a mismatch of different designs. It's dark green with brown framework in some areas while light green and no detail in other area's (in the same age)
the same problem exists for the chinese, they have nice brown roofing and orange framework on some buildings (such as temple) and classical age houses, while in later ages, the buildings are unfinished (light orange roof with light orange framework). This is lazy work!
The Japanese houses for medieval age even look like low resolution assets that have been "enlarged" as they are blurry and too dark. Their temple is too dark
There is no color consistency and level of detail throughout their buildings. They look low res compared to the european nations
You shouldn't be implementing unique building designs until you have high quality art assets to do so. those nations look like garbage
most of the player base isnt anywhere near going to industrial age. we dont need it anytime soon
new players sure as hell wont be there anytime soon either
fix your fuking art assets for what you already have in the game! lazy half-arsed bastards
the problem with these nations still exists, their artwork is unfinished, even worse is that it's not consistent in color scheme.
there are different roof shades used for many of their buildings, some buildings don't even have parts colored in. For example, in classical age, houses are detailed correctly. The roofs have brown framework, with dark green (with detail) roofing. In later ages, the roofs become light green with light green framework and no detailing. They are unfinished artwork assets!!!
The town center has a mismatch of different designs. It's dark green with brown framework in some areas while light green and no detail in other area's (in the same age)
the same problem exists for the chinese, they have nice brown roofing and orange framework on some buildings (such as temple) and classical age houses, while in later ages, the buildings are unfinished (light orange roof with light orange framework). This is lazy work!
The Japanese houses for medieval age even look like low resolution assets that have been "enlarged" as they are blurry and too dark. Their temple is too dark
There is no color consistency and level of detail throughout their buildings. They look low res compared to the european nations
You shouldn't be implementing unique building designs until you have high quality art assets to do so. those nations look like garbage
most of the player base isnt anywhere near going to industrial age. we dont need it anytime soon
new players sure as hell wont be there anytime soon either
fix your fuking art assets for what you already have in the game! lazy half-arsed bastards