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Balance Changes + Decay Update

Saruman the White

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Nov 27, 2017
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527
You've killed the only three standing tactics by making them useless and in exchange you're giving us a boost to Saboteurs??? And all that is called a boost to attacking??? Please don't do us any favors each rebalance you make is a blatant attack to whatever is still standing (if any) on this game.
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shukra

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Jul 12, 2017
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355
big buff to sabotage, betrayal, and commandos.

sun tzu said that one bushel of grain stolen is worth 20 that you bring yourself .... my experience verifies that.
so, having double the betrayals with less hit points is a buff. it's quite good.

well-applied sabo with fighter sweeps is quite a buff too, being able to take double of them.

if you support/protect your commando with sabo/decoy/fighters, he can take half a base himself.

this is a pretty big buff to offense for clever players.
 

Blood

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Apr 24, 2017
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154
Seriously people take a math class. The people on here touting the changes as the right direction don’t seem to be able to do the simple math. 70 minutes training time for less tactic activation time. That means we lose again.
 

Borck

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Feb 2, 2016
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143
I never said something about the last 4 cycles of rebalance because in essence nothing changed for me. Now it does, I can live with the fact I have to adapt and change my tactics.
What I hate and don't like is the wasted effort on protection in the University by me on King Sejong. And a real nightmare is that I have to rethink my beautiful, balanced, nifty and perfect base again! Morons with 7 sabotage are now destroying my TC leaving 5 fighters and 7 HT's on the field as usual but it went down! :(
Fantastic timing btw to take the commando discount offline and introducing new specs 1 second later, distasteful.
 
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LitanyOfFire

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Aug 24, 2017
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20
One thing I am curious about that I don't see answered here is how splash damage works on the MRL. Is it the case that splash damage troops in this game apply damage twice, once in the form of the direct attack, and once through splash? If that is the case does that mean that the MRL did not actually have a damage reduction in practice, it just essentially gained splash damage at the same effective DPS?
 

Omegaman

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Apr 5, 2016
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69

#26.1
NateTheGreat commented
Today, 11:56 AM
What exactly would you change? What numbers would you modify to make the game balanced? I'd like to hear from you since you seem to know everything

Personally I think these tactic changes are too much of an offensive boost. Sabs were nerfed in the 1st place as they were too strong,and now we are back to square one. 7 sabs is daft enough, but you advocate 14 ...how easy do you want this game to be ?
Better to have some challenge is it not ?
My base is level 299, with 14 sabs an iron could take it 😂
 

Omegaman

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Apr 5, 2016
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Too late for that... They aren't ripping out the museum at this point, and you if you rolled back to pre-balance stats the museum-boosted attacks would be ridiculously easy. I still enjoy the game, and I have adapted pretty well to everything they've thrown at us.

Yes inclusion of museum in war is what will really start to kill this game altogether. Now the Russian alliances have found a way to hack it,once that knowledge spreads there will be little reason left to play
 

No Angel

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May 1, 2017
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It's going on positive direction 😃
​​​​​​How about reduce in tactics training time?
 

StarTrekAlliance

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Jul 29, 2018
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164
Omegaman - Yep, I agree, really silly to give Sabotage so much power. Sabotage will now be as Decoy was in the past....ridiculous. Now folks will be throwing Sabotage carelessly around the battlefield and walk away with potential 5 stars. Silly. No real thought or strategy needed...
 

pckrn

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Apr 14, 2016
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666
mrl area of damage needs to be wider in order for the splash to be useful, and to make up for the loss in dps.

commandos ignoring traps is good, but if traps dont kill it, defenders need to. hp increase was not needed.

and did you guys tell the new lead designer why you nerfed sabotage in the first place?

why does everything have to be either op or crap? why cant we have a nice balanced buff?
 
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Manifesto

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Sep 26, 2016
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Clever players? What's so clever about using a troop that is immune to half the base while you sabotage the other half?
Sounds like child's play to me.
 

Manifesto

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Sep 26, 2016
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What was the point of the '''Rebalance" ?
All made irrelevant if players can load up 7 Sab and just walk through your base. EA users going to love this change.
So agree.
We expected it because they said they'd do it but 74%? The sab reduction is fine imo. You really only need to sabotage something just before you want to take it out. l always thought a minute of protect was overkill, but 74%?
If l hadn't done my tactics in the Uni this would be an even bigger joke. Surely Nexon has historical data to draw on. The reason they made protect and sab 2 spaces was because people were spamming them. Now people can do it again.
Throw in a troop who can walk through half a base undetected with 7 sabs and you're back to the same easy spams.
How about reducing tactics to max 2 of a type when going into battle?
What happened to encouraging diversity in our combos? Why this hard-on for factory troops? And maximum single type tactics?
The reduction for defending HTs was an unexpected gift but I'm glad l don't use MRLs. Nexon just couldn't leave it at the HTs, they just had to NERF something else.
I'm starting to like the idea of these changes but as pckrn said, why can't we ever have a nice balanced buff?
 

ThunderCrane

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Feb 24, 2018
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Lol it doesn’t seem to be that divisive. Few people need to calm down because your language start to sound abusive.

We hear you alright, no need to make multiple topics to let the world knows.

However i do think sab might be little too much, I have not experience full 7 sab though. Mayb 1.5 space?

It is a change, but u can work around it. That is my opinion. Either way I think it better to send out some constructive comments, rather than just scream out hate to the world... very stressful. Chilled guys.

Either way, just my opinion... spare me the grunt.
 
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No Angel

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May 1, 2017
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It's a good change people! Adapt and overcome.

In the meantime let's spare some time to celebrate Manifesto 's 1600th post! He's posted more than Tin! 😆

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