Ramesses the Great
Approved user
- Joined
- Jul 14, 2016
- Messages
- 45
I just can't imagine the design logic behind this NTG update. Some NTGs were hard to come by because their corresponding nations are so bad hardly anyone ever picks them. Japanese, Korean, Greeks. So now I finally find a Japanese base, I attack it, and I get a most available NTG that I'm already full on... TEA instead of what I need SILK.
Is this a joke?!
You made it worse. Much worse. A gamble for NTGs. I can't just do 2-3 battles to get the ones I lack.. Now, I need to constantly attack and get random ones and hope to eventually fill what I need.
You should've made it that 5 star battles provide 5 NTGs for example. 1 star gives 1. Just a simple solution to a simple supply-demand problem. There was no need to randomize, complicate and further hinder our ability to farm the most needed item for War.
Terrible terrible logic. Whoever had this idea...
Is this a joke?!
You made it worse. Much worse. A gamble for NTGs. I can't just do 2-3 battles to get the ones I lack.. Now, I need to constantly attack and get random ones and hope to eventually fill what I need.
You should've made it that 5 star battles provide 5 NTGs for example. 1 star gives 1. Just a simple solution to a simple supply-demand problem. There was no need to randomize, complicate and further hinder our ability to farm the most needed item for War.
Terrible terrible logic. Whoever had this idea...
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