Big Huge Nerf. Let’s sum up.

Tickling

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Pretty much sums it up Redgar, except you forgot the huge nerf done to Wall Sappers when they lost their Area of Effect damage. That killed them for me.
 

Redgar

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Indeed, I fotgot to include it. Thanks. They are still usable for sniping, but much less for 5-star oriented army.
 

Redgar

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Me too. Mine is 30m and brings me 2m gold. Library research may be
 

Eddie F1

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Thanks, I forgot about that, but surely at EA level everyone has completed library research for what was available in Med/GP.
 

Eddie F1

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And they must have lost some DPS, because it takes 2 sappers to knock a hole, instead of one.
 

Eddie F1

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Just checked mine (incase of an overnight sneaky nerf)

Standard is 70% and 20mins

Zeal Chapter Ch1 increases the power by 10% to 77%
Zeal Ch2 increase time by 50% to 30 mins

You only need a Level 3 library to do those. Research you slackers :)
 

Porcupine

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Just checked mine (incase of an overnight sneaky nerf) Standard is 70% and 20mins Zeal Chapter Ch1 increases the power by 10% to 77% Zeal Ch2 increase time by 50% to 30 mins
I've completed all zeal chapter and it was 77% and 30min for me. But yeah you're right I think. My temple is upgrading and I'm checking the blessing info by clicking on trade goods to see the stuff they can buy, that may be showing me the original info of the blessings without research improvrments.
 

Reyarch

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Yup, and the formula for time to train a troop isn't simply addition, it's actually multiplication, though I haven't tested this but that's how I believe it should be done, here's what I posted on the wiki the other day about the formula for this:

"With a French Nation, you get -20% in training time, thus a unit that takes 100s to train will take 80s to train. Now, if you use the Training blessing (-70% in the version I'm playing) it will take of 70% of the already deducted time from being a French Nation. 70% of 80s is 56s, and subtracting that from 80, you get 24s of training time. Even if we used your 80%, 80% of 80s is 64 and subtracting that from 80, you get 16s. The formula is simply:

time = (default time)*(1.00 - 0.20)*(1.00 - 0.70)

Note: Use 0.77 instead of 0.70 if you have researched "Zeal" at the library."
 

dbukalski

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Pretty much sums it up Redgar, except you forgot the huge nerf done to Wall Sappers when they lost their Area of Effect damage. That killed them for me.
Wall miners critical to raiding currently. They were nerfed. So i use 6
 

dbukalski

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Their aoe was crazy too powerful. It even damaged troops and buildings in the area
 

Eddie F1

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Damn right they should damage troops carrying all that C4 - especially if they get shot on the way, should take out at least a 12x12 block of troops and buildings :)

Using 4 in my mixed army :)
 

Redgar

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I've heard you loose airplanes no matter if you lost them in combat or not? Just because you used them? Can someone confirm?
 

Tickling

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Adding animal blessing to the list. Show must go on ;)

Except they didn't even get the time right. Their announcement states that the animal blessing was reduced from "10 to 5 minutes." The animal blessing WAS 15 minutes:

2eefp8j.jpg


Which coincided nicely with a gathering blessing of also 15 minutes. THIS IS HORSE POOP. They just released another "turtle" nation and then took away ANOTHER means to turtle.
 

DestroyerArcher

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They don't count zeal library tech. This means the time would be 7.5 minutes with library tech.
 

xGraves

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I'm glad someone mentioned this. I really loved that feature... it made sense and it looked f*cking awesome.
 
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