Bottom troop deploy, force quit, special units, worker mercenaries and more

cooltim

Approved user
Joined
Sep 18, 2015
Messages
5
Hi all, first of all, congrats for this great game. Here are some ideas:

FONTS
in 2.2.92, some French texts don't fit anymore in the window. For example, in the barracks training window, the text below the title about the army remaining capacity....

LEAGUES
Sometimes when we join a league the ranking page stays blank up to end of season or until we change the league.

SPECIAL UNITS
Garnisons, stables, ... Should give country special units (samurai, chevalier, legion, ...)

DEPLOYING TROOPS AT BOTTOM OF SCREEN
In battles, when the base is at bottom of screen, it is difficult to deploy army because of troops menu.

MULTIPLE BASE LAYOUTS
Indeed, switching between several memorized bases would be useful. You can need one day protecting resources, and an other days getting defending medals. See the forum https://forum.nexonm.com/forum/nexon...e-base-layouts.

WORKERS MERCENARIES
It would be cool to temporarily hire one citizen as mercenary to build or upgrade something. Of course army size would be one, we could hire several ones, and the costs would not be cheap to favorite buying houses.

BATTLE PLAYER MATCHING
1. Too much differences between industrial and enlightment so that attacking industrial players are invicible. 2. The allowed interval of medals for matching is too high : 2200 medal guy attacking a 1500 medal guy is too much.

MEMORY HACKS
Some cheaters use memory scanner/updater to update in real time game data, like price, or anything. One solution would be to put all integers and flags into an object with a checksum of the value, so that Memory scanners and updaters will be detected.

FORCE QUIT
We need to get rid of those who quit the game before battle ending to avoid losing medals. I don't know how to proceed. Removing medals at beginning and give them back at the end will be bad for real disconnections. Maybe you can detect manual game closing, or manual wifi disconnection?. For other arguments, See https://forum.nexonm.com/forum/nexon...-for-defending.

THANKS!
 
Last edited:

Gambrinus

Approved user
Joined
May 2, 2015
Messages
416
I'll touch base on all of your points briefly.

fonts - this is an ios9 issue, not a game issue as everything looks great on my android devices. so go complain to Steve Jobs about this one.

leagues - yes this happens, but it doesn't effect anything.

special units - yes, cool idea, but only if those nations with ranged units get to have their uniques come out of barracks too.

deploy - yeah, this sucks and they need to allow the screen to view that area better.

layouts - I've said this is needed since the game came out of beta, so don't hold your breath.

workers - they already have a mechanism in game to speed things up, it's called crowns.

matching - works just fine, the problem is that offensive power has not kept up with the defense power and amount of buildings in EA & IA. they really need to buff offense units and add more time to the battle timer, then it would be much better.

hacks - i don't know or care what mechanism the cheaters are using, but they need to be dealt with right away as they are ruining the game for all legit players.

force quit - i don't know how many times i have to say this, but it's a simple solution. only award the loot from battles in the battle report screen, then you have to wait for the report to be generated before you get anything. this will immediately stop people from using this exploit.
 

Chompman

Approved user
Joined
Sep 17, 2015
Messages
11
SPECIAL UNITS
Garnisons, stables, ... Should give country special units (samurai, chevalier, legion, ...)


The problem is some nation units are more powerful then others and this could unbalance defense even more for those nations.

Not to mention how stupid the ai is currently so I would only imagine range units on defense could make things much worse as I have already seen 6+ units ignore one melee character as it slaughters them while they go from building to building instead of defending themselves.
 

cooltim

Approved user
Joined
Sep 18, 2015
Messages
5
I'll touch base on all of your points briefly.

special units - yes, cool idea, but only if those nations with ranged units get to have their uniques come out of barracks too.

Hi, thanks for your answers.
About the issue for special range units, I have an idea.
Look at the towers, they contain archers, arquebusiers, musketeers, etc according to tower level, just like garrisons or stables. Then put special range units in tower, which will increase the power or the range of the tower, then it will be fair, won't it ?
 

Gambrinus

Approved user
Joined
May 2, 2015
Messages
416
possiblely, but i would much rather have my ranged units popping out of the garrisons rather than stuck on top of a tower.
 
Top