Building Units with Multiple Barracks

Trelox

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May 1, 2015
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Hey guys, I'm not sure if this idea has been mentioned already. I like this game but I always find one thing SO frustrating -
having to click every barracks to build units at the least time.

If we have 3 barracks, just make the troop spawn time divided by 3. Why do we have to click through each one? I really hope there's a patch for this. Please let me know what you guys think.
 

hearthpad

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Apr 12, 2015
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no. this means barracks will randomly organise units among them. your idea would ruin many high level players ability to set barracks to a particular unit type / mix group

you dont have to click every barracks, there is a tab button inside the army builder to swap over
if tapping ONE button is so frustrating for you, you are either the epitome of laziness or have personal issues going on
 

Trelox

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May 1, 2015
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Hitting the arrow to flip through the barracks is still not fast enough. I'd rather have it so that all the barracks would create the same unit. It doesn't affect high level players or low level players. It just speeds up the process for everyone.
 

hearthpad

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Apr 12, 2015
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no it doesnt. because as explained to you, many people like to organise their barracks with unit compositions
if what you are describing isnt fast enough, you're playing the wrong game unless you are spending crowns to skip every 1 week wait time, and the 30+ minutes of building an army
 

Lissanne

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Apr 18, 2015
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hearth-- since which barrack a unit trains in is completely unrelated to how you choose to launch that troop in battle, I am curious how you see training them in one specific building over another making a strategic difference? It seems to me like the overall composition of the army is what matters in battle, not whether I have trained all my cav in one building, and archers in another. Tre is not suggesting taking away the ability to compose one's army with exact and specific numbers and ratios. Really the only difference I see his suggestion making is how your army would appear on your screen while standing around in your city waiting to attack something? A one stop shop for queuing troops seems worth the trade off for me.
 

hearthpad

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Apr 12, 2015
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hearth-- since which barrack a unit trains in is completely unrelated to how you choose to launch that troop in battle, I am curious how you see training them in one specific building over another making a strategic difference? It seems to me like the overall composition of the army is what matters in battle, not whether I have trained all my cav in one building, and archers in another. Tre is not suggesting taking away the ability to compose one's army with exact and specific numbers and ratios. Really the only difference I see his suggestion making is how your army would appear on your screen while standing around in your city waiting to attack something? A one stop shop for queuing troops seems worth the trade off for me.

because when you have 120+ units in your barracks, it's really helpful to see quick and easily what amount of units you have. 5 cannons in the back, 4 rows of soldiers in one barracks. a few cavalry and rows of archers in another etc

Having them all over the place you don't know what you have with quick observation, so you have to sit there and count.
when you scout bases, you need to see their weaknesses, not look at your army roster which you should already know

You can remember what you trained 3 day ago?

If you are low level and only have like 40 units which are all the same type that you spam, i guess barrack organising isnt so important

but that suggestion would mean units are trained at different times and sent to different barracks, they are gonna be all over the place. instead of rank and file

have a look at high medal bases, most have organised barracks
 
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finger

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Apr 27, 2015
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117
I think the OP and Hearthpad both have valid points.

The solution in my eyes is to take a page out of Boom Beaches book. They way it works there is after your battle you are able to press one button and it asks if you want to train the missing troops.

It basically saves the army build you had going and gets them started training in a flash.
 

Lissanne

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Apr 18, 2015
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Why count troops by hand when tapping on any barracks will show total army count automatically?
 

finger

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Apr 27, 2015
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Actually I think the OP hit the nail on the head with this one. It's a quality of life change that really needs to be put in.

I want to be able to click any of the 3 barracks and have the same screen come up put in my troop order press a button and set and forget. (or heck just have one barracks?)

Managing 3 ques is stupid and a pain. I hate having to figure out the most efficient troop division every time I come up with a new build.

My alliance requests alot! so every 6 troop order i fill i have to go in and put 2 troops into each slot...

This needs to happen please like the OP post.



Wishlist:
- 1-3 savable troop list templates we can modify and switch out so we can order different troop configurations on the fly.
 

David Pasquinel

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Apr 5, 2015
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192
Sometimes I get annoyed going back and foward on my barracks training panels too.

I think that a good solution that appeal to both greeks and trojans is adding on the unit training panel a little button that once activated, whatever unit you order training will be trained on all supporting barracks, so if you hit the button then order three pikeman, you will end up with nine pikeman if you have three barracks.
 
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