1st Dynasty Bill
Approved user
- Joined
- Apr 4, 2016
- Messages
- 9
Riddle me this:
How are medal amounts calculated? I am a mid-grade IA player, at level 151, with 2800-3000 medals, with most important upgrades completed. I'm currently upgrading to global, like a lot of people. Here's the thing:
- I almost never find targets above 1 medal. Occasionally, there is someone in the 5-10 range, and very rarely do I find anyone higher. I can go weeks without a decent target.
- On defense, if I win, it's usually 1 medal, and almost certainly in the single digits -- even if my attacker is ranked above me.
- On defense, if I lose, it's almost always double digits, even to very highly ranked opponents. Just today, I lost to a level 188 global age attacker with 2600+ medals, and lost 27 medals.
How do you explain this disparity? I may be a crummy player, but even so, the medal system should have some underlying logic. Either it should be weighted by rank, or by medals, or it should favor defenders. But if it screws me on both offense and defense, regardless of rank, there's something else at play. The only thing I can think of is that I haven't spent as much as many players on the game.
Nexon, can you explain? What stops someone like me from concluding that you're weighting the attacks of high-paying players more heavily? If not, what is the explanation? Will you explain how this system works?
How are medal amounts calculated? I am a mid-grade IA player, at level 151, with 2800-3000 medals, with most important upgrades completed. I'm currently upgrading to global, like a lot of people. Here's the thing:
- I almost never find targets above 1 medal. Occasionally, there is someone in the 5-10 range, and very rarely do I find anyone higher. I can go weeks without a decent target.
- On defense, if I win, it's usually 1 medal, and almost certainly in the single digits -- even if my attacker is ranked above me.
- On defense, if I lose, it's almost always double digits, even to very highly ranked opponents. Just today, I lost to a level 188 global age attacker with 2600+ medals, and lost 27 medals.
How do you explain this disparity? I may be a crummy player, but even so, the medal system should have some underlying logic. Either it should be weighted by rank, or by medals, or it should favor defenders. But if it screws me on both offense and defense, regardless of rank, there's something else at play. The only thing I can think of is that I haven't spent as much as many players on the game.
Nexon, can you explain? What stops someone like me from concluding that you're weighting the attacks of high-paying players more heavily? If not, what is the explanation? Will you explain how this system works?
Last edited: