In game Replay and In game Battle Report are currently Tied together. So stop with your off topic.
Well it’s called battle report in the game. I know it depicts troops lost but when you contact CS team and the in game battle report is wrong they say trust us the Battle Log shows all that was used. Well since in game battle report is broke I said give us their battle log as our in game battle report ie instead of just a broke battle report tied to broke replay system. ( Also why not show everything used in battle unless your covering up cheating)
That’s not requesting a feature change it is giving a suggestion to fix what is broke in game that makes people think cheating is happening.
Still madd respect for you nobodyknowsthetrouble one of the smartest players and thread contributors on the real.
I have a big problem with the wording. I can't find the word "battle report" anywhere, but even if I'm just blind, then it is still wrong to call it a “report” (that shows what hit us). It is just a summary of the replay that was previously generated on your device. That's why you can't see this summary without watching the replay first.
The CS says to trust the stars on the world map; not the replay and not its summary. Only the map shows stars and percentages correctly - but no troops are shown there.
So there is no battle report (for war) at all, there is only an on-the-fly generated list of “Troops Lost”! Only in the rare cases with no surviving troops will "Troops lost" and "battle report" mean the same thing.
In contrast, there is a "battle report" for the multiplayer. The defense log shows what attacked you. The replay summary shows what died. Since this works for multiplayer, it shouldn't be too difficult to build a similar system for war. I also believe that such a report is interesting and should definitely be added. I would also like to see the "Troops lost" directly underneath, so that you can see that 17 of the 20 rifles used died. But please don't mix this with the replays. This means we want is a completely new report that is transmitted to our devices. A report that is not based on the generated replay. This is and remains something completely different than what has existed before. This is not a fix for the existing broken replay system, this is a new feature.