Ive noticed this bug to. Between this glitch and them now being able to be killed by spike traps they are not as useful as they used to be. Ive stopped useing them
I observed the following. If the building targeted by a commando is walled, he does not blow up the wall but just remains in place displaying walking animation until the building in question is destroyed by a howitzer, for example. After this, the commando moves to another target. This is a new behavior, it was not like this prior to the latest update.
Will this bug be fixed in the next update? I've been about a week with about my saboteurs and I'm starting to go crazy. When is the next update that will fix the sabs from standing/waling in place?