Competition for high lvl players

Martine

Approved user
Joined
Nov 3, 2015
Messages
261
This may have been suggested before, how about generating some high lvl bases for those players with the no opponent issue.
Bases designed to never have treaties. A certain amount of rss. Traps, bunkers and generals all auto restocked ready to defend against the next player.
Traps would need to have a few different placements on a rotation basis so players get a surprise next attack.
A set medal amount and named appropriately so players know that the lvl 175 base with the 2 × 30 lvl generals is a computer base not a credit card bandit or non ethical player.
 

peacebreaker vin

Approved user
Joined
Oct 25, 2015
Messages
28
cool idea, Martine!

this could be likely be implemented as a high level campaign. very, very difficult bases also using the landscape as a defensive advantage (similar to other single player campaign missions).

rewards could be medals or other valuable commodities (crowns, oil or high amounts of gold). maybe a special base decoration or medal/badge, etc.
 

Martine

Approved user
Joined
Nov 3, 2015
Messages
261
I have been affected by it at lvl 2700. But it really affects those higher up the most.
 
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