poop_
Approved user
- Joined
- Apr 7, 2016
- Messages
- 147
Ok, so the goals may be doable, but it seems odd the jump for global age players:
Industrial has to get 3,500 defenders
Global has to get DOUBLE industrial: 7,000 defenders
Atomic has to get 7,500 defenders
Not sure about the other ages. Maybe people can fill in.
BUT, it doesn't make sense. Who approved this? Do you guys check the numbers before rolling something out? Why such a big jump for global players? Do you want to discourage players that at global and up from playing because they are advancing so fast? OR, do you realize that because upgrade times are so long that you thought increasing numbers in an event would keep them playing? Did someone in the office FINALLY make it to industrial and didn't want the event to be too hard for them? TinSoldier Nb4powerup
Also, why are we being rewarded for killing people?
Industrial has to get 3,500 defenders
Global has to get DOUBLE industrial: 7,000 defenders
Atomic has to get 7,500 defenders
Not sure about the other ages. Maybe people can fill in.
BUT, it doesn't make sense. Who approved this? Do you guys check the numbers before rolling something out? Why such a big jump for global players? Do you want to discourage players that at global and up from playing because they are advancing so fast? OR, do you realize that because upgrade times are so long that you thought increasing numbers in an event would keep them playing? Did someone in the office FINALLY make it to industrial and didn't want the event to be too hard for them? TinSoldier Nb4powerup
Also, why are we being rewarded for killing people?