Megatron3000
Approved user
- Joined
- Aug 3, 2015
- Messages
- 36
So I think I know what's wrong with your ai code when using rally . It appears that the faster the units are the more they avoid walls, which makes sense for the loot raiders because you want them running around walls and not attacking them. The problem is this all breaks apart with rally because everything gets a speed boost! The fix is easy , just make the ai not use th speed boost from rally when calculating the path!