I'm about ready to quit this game. I get on to play, attack, and the max and I can win is 1 medal per attack. So I slowly and methodically work on winning that 1 freakin medal per attack ... but then invariably the game freezes, or lags so bad I can't leave, can't win, can't even drop more troops; or I try to hit the "next" button and a troop drops.
Then that careful hour of playing, in which I was able to gain a maximum of 6-10 medals, is down the drain with one glitch or lag or mistake, and I lose 23-34 medals. Invariably this is followed by me getting kicked from game, at which point I am instantly attacked, helping me lose another 1-15 medals.
Simply by playing the game, I lose more medals than if I'd sat in my city bubbled most of the time and never attacked.
How is that fun?
It's not. And don't tell me that I should lose on purpose to level down to get resources, because losing on purpose is not fun.
Are the developers going to adjust this algorithm so that there is a reasonable expectation of fair return for strategy, effort, and spending, or should I just quit now?
Then that careful hour of playing, in which I was able to gain a maximum of 6-10 medals, is down the drain with one glitch or lag or mistake, and I lose 23-34 medals. Invariably this is followed by me getting kicked from game, at which point I am instantly attacked, helping me lose another 1-15 medals.
Simply by playing the game, I lose more medals than if I'd sat in my city bubbled most of the time and never attacked.
How is that fun?
It's not. And don't tell me that I should lose on purpose to level down to get resources, because losing on purpose is not fun.
Are the developers going to adjust this algorithm so that there is a reasonable expectation of fair return for strategy, effort, and spending, or should I just quit now?