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Skyman

Approved user
Joined
Apr 27, 2017
Messages
54
So a couple of questions about the museum...

1.Why does my first upgrade relate to paratroopers which i dont have yet, but I have to upgrade further for an oil boost (which i can use).

2.How many artifacts are there in total?

3.are the number of posts about the museum a sign that it is:
a) pointlessly confusing and itself confused.
b) out of keeping with the way the rest of the game works
c)poorly thought out and even more poorly explained

4. Has anyone not received any emails re GDPR - just wondering if i can find someone.
 

LordAnubis

Approved user
Joined
Nov 27, 2016
Messages
534
The museum is a crock. I have three identical artifacts and none of them have the same benefits. Clearly its random benefits and meaningless to the item or any historical context.

The museum is a clear cut last ditch money grab in a failing game. Even max dock and max expeditions are not returning significant rewards for use in upgrading artifacts.
 

sileepuppee

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Joined
Dec 5, 2017
Messages
385
1. There's a lot of attributes that really don't apply to what people really use. I guess too many items that relate to mortar troops when I will never use them nor do ever get attacked by them except once in a while in war but these stats aren't attributed to war (Yet). I think the common theme is that there are always troops/buffs/research that are meaningless to a lot of people. It's no different than having the the research chapters in the library for things that people don't use.

2. I don't know if there's really a set number of items. I've gotten a few different names for various items but the name of the item doesn't mean anything. The stats are all random for every artifact so seeing the name alone won't tell you right away that something is good, you just have to check the stats. The only thing that is set for sure is the legendary item that costs actual money. Since you don't have paratroopers yet, you're either global and haven't researched it yet or never plan to or are industrial or lower age. If it's the latter I would advice against upgrading museum to level 3 as all that does is unlock the slot for legendary and unless you're planing to pay money it's useless and wasted time. So far from what've people have crafted, I don't think the level of the museum dictates how good the items you craft are. We have players in our alliance with level 2 museum and they've gotten items with 11% oil loot on first tier. I have level 4 museum and have gotten jack squat so far. It's just up to chance.

3. (A) The process itself and the items that are made are not confusing and you get the hang of after crafting a few items. (B+C) It is more annoying but so are many things in the game. I think the biggest gripe that most people (Including myself who uses it considerably) have are that it took away items from the dock just to fuel the museum. The museum items should've been merely added to the game rather than replace things. It's quite stupid really that it's spilled into the expedition systems even for those that are industrial and lower. There's no valid reason to get researchers or benefactors items when they require a level 4 and higher museum which requires global age. The other trouble it causes are for those people who never chose to do expeditions. It's true that a lot of the rewards are worthless. For those that researched the expeditions chapter, it's much less taxing to do the expeditions requiring less time and citizens. So there are a lot of holes that the museum created making both an interesting addition (Assuming you've gotten decent items) and worthless addition as well. I really hate that the update has F'ed the game play up with touch issues and the chat is actually worse now than before as we have messages that are popping up that were a week old.

4). No
 

yemen

Approved user
Joined
Mar 24, 2017
Messages
680
1. Artifacts are generated with a random set of properties from a list that includes things you can't access until global. No controls on the age of the person generating them. The order and strength of the atributes are random as well - most are junk.

2. Unlimited. They are randomly generated. Obviously there is a finite list of names, but since the attributes change each time one is generated, there is no real limit.

3. Brand new. Untested. Poorly thought through on a number of levels. Bad communication about it. Pick any or all, they apply to almost every new thing in this game.
 

Manifesto

Approved user
Joined
Sep 26, 2016
Messages
1,920
I think Nexon thinks the museum and the items needed for upgrades add a challenging complexity to the game. In reality, imo, it just adds an unecessary complexity to the game. Five different new items to grind for. Really Nexon, five?
l agree with sileepuppee , upgrading beyond level 2 or 3 will be for those diehards who want to see how far the museum can take them.
Good luck to them.
 

KniferX

Approved user
Joined
Sep 22, 2016
Messages
186
But upgrading it above level 2-3 does give you additional slots, not to mention the increased passive fragments production.
I definitely plan on getting the perfect loot boosting artifacts to make my life raiding a lot easier.
 
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