Handling of app crash in battle

Daffy63

Approved user
Joined
Jun 29, 2017
Messages
14
I suggest you do something about the issue of the app crashing in a battle causing the player to loose all deployed troops. I suggest that the attack is simply handled as not having taken place. That is as no troops were deployed and no loot taken.

A lot of people would be grateful if you did something about this. It is a real frustration to have the battle end because of a crash. Not loosing all deployed troops would make it much less frustrating though.
 

melheor

Approved user
Joined
Sep 18, 2017
Messages
289
Agree, this has happened to me multiple times. It's annoying when I'm penalized 4 planes because of Nexon's mistake. However, I don't think Nexon will do anything about this. Players can abuse this to force-disconnect once they realize the base is too strong. A similar trick has been abused in the past to avoid losing medals while still raiding resources (this has been fixed last year).
 

melheor

Approved user
Joined
Sep 18, 2017
Messages
289
Just came up with a way to fix this that's fair to everyone. Upon next login after crash/disconnect, give player the option to continue the attack (either from beginning or latest savepoint, if they are tracked - we do have replays after all). If the player agrees, they can continue the attack and save their troops. If they decline, treat it as a loss.
 
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