After watching a few videos of attacks on YouTube, and some replays of attacks on my base, and trying it myself, decoy is almost as effective as sabotage. When do you think it will be nerfed?
I've been wondering about this. Right now, the tactics nerf is barely effective (ignore the whiners) because decoys is nearly as strong as sab/betrayal and you have 1 more tactic space than before. I could definitely see the devs making it a 2 space tactic too at some point.
For shooters and mixed army decoy is doing great, but for heavy tanks army decoy can only be use to make spawn units from SH and howies from tc to supress them with fighters.
Maybe shooters troop space to 2 or 3 - would change the game very much
Decoy to 3 tactic spaces, but you can buy up to 10 additional tactic spaces in a new building: The NEXON Tower
In my humble opinion sabotage/protect/decoys should cost 5 troop spaces, betrayal 3 troop spaces.
I mean we want challenging wars with no way to Stalemate.
Pros will easilly 5 star maxed AA bases with 1 sabotage and 1 betrayal at their leisure right?
Nb4powerup Really great point let's just nerf the game to the point it's in playable. Please adress your comment above. That's a nightmare way to make a comment. As a mod you should no better then to be that vague! It's one thing to hold information but it's another to say that :-/
What in the world has that wording anything to do with this topic. Please tell me they are bringing back 1 for one in tactic rather then nerfing the game to unplayable