Ironangel, add this issue to known bugs

Aussie guy

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Please add the issue of "ghost attacks" to your sticky note under Bugs and Issues. I get attacked daily by players hard closing the game, leaving me with activated traps and ambushes. It's costing me 100k per day to reset everything. I reported this issue both via ingame CS and here on these forums in February...see my post...https://forum.nexonm.com/forum/nexo...ivated-spike-traps-and-ambushes-but-no-attack Since then, all that has happened is that Nexon has increased the cost of resetting defenses! At least acknowledge that this is a game issue and that players concerns are being heard. Thanks in advance.
 

Aurelius...

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This is a huge problem. Mostly because it kills the possibility of competing for medals on defense. Having said that, the cost of resetting traps can be fixed easily. Eliminate it, and automatically reset traps. Clearly they shouldn't be sprung by ghost attacks, and why punish bases for a successful defense? (I'd also make defense blessings last 8 hours or more for the same reason.)
 
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Aussie guy

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I just had to spend 78,000 coins resetting my traps and ambushes again. If Nexon has no fix for this, it should at least be acknowledged...after all Nexon are happy to list special character displays in player names, as somehow being a major problem.
 

Gambrinus

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i almost agree, but a bunch of sprung traps and empty storehouses always indicates a abandoned base, which is normally an easy target.
 

Aussie guy

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Just lost another 34,400 coins to reset defenses on yet another ghost attack. This issue doesn't seem to exist in the minds of Nexon.
 

Redgar

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Assie, you have the only right as the first reporter of this issue to add this question to my QA topic, so it gets to devs. I am sure Iron will deliver it and we ll get some responce
 

Gambrinus

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it's totally ridiculous that BHG had ignored such a major issue for so long. it totally breaks the point of having a good defense when they allow players to force quit.
 

Redgar

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I know it's bad, but it made me hide my traps where they are triggered less ))) only those who goes for my diamonds get some )))
 

Aussie guy

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GroteKoning you're not lame...I bet you are as tough as old boot leather and have more guts than a skinny dipper diving into an ocean filled with stinging jellyfish...its just that the approach of putting traps in places they don't activate is lame...lol
 

GroteKoning

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Lol, yeah, just fooling with you. At least the Springboks showed some backbone against Samoa :)
 

Aurelius...

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The force close glitch doesn't have to be a problem. Here are the items that need to be adjusted:

1. Traps are automatically reset for no cost
2. Defensive blessings last 8 hours
3. Alliance troop donations are not eliminated after a force close or defensive victory
4. Loot and medals are awarded (transferred) only when a battle log is produced
 

Aurelius...

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The benefit is that those with bad connections can force close to avoid unfair losses. The problem is that some people will still force close to avoid medal losses, which is unfair to those who don't do this (and also makes it hard to get defensive wins).
 

Eddie F1

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Just getting item No 1 done would be a good start - must be all of one line of code or even easier if it's one line that needs commenting out
 
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