List of Current Game Issues

Vixen

Approved user
Joined
Apr 23, 2016
Messages
843
Feel free to add please so I can annoy TinSoldier and Nb4powerup

- chat is screwed
- replays are screwed
- there is talk that Cold War Upgrades are not adding the right war weight - does anyone have more evidence of this?
- tactic retrain not always working correctly
- troop donations wonky again (probably related to screwed chat)
- I am AA and can now attack lower than GA
- donated troops dissappearing (heist)
- WW times are inaccurate (heist)
- troops not retraining (heist)
- videos not paying out when watched (Gail)
- decoy lag (TFT)
- AI not working correctly (TFT)
- overfilling TC troops still occuring (EQ)
- planes circling after attacking since cwa update (plastered)
- winning a war and not receiving the winning glory (Jackals)
- winning a war, and not receiving glory and having the loss glory points deducted as well (Jackals)
- the map editor freezing the game and the friendly challenge also freezing the game (Manifesto)
- supply trucks freezing on screen and not healing nearby troops (packlad)


I am trying to keep my list to things not working as opposed to how the game is designed however I do agree a lot of other things should be addressed
 
Last edited:

Bobortvogel

Approved user
Joined
Dec 5, 2015
Messages
168
Yes, I thought the tactic retraining problem was fixed the last update. It worked for a little while. It is the most irritating problem now. It has existed way too long and waste too much time. Game controls is a great comment and I haven’t seen it mentioned much. It would be a very welcome improvement if addressed.
 

Persia

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Joined
Jan 31, 2017
Messages
274
Supply trucks frequently "freeze." They don't move as the rest of the army moves across the map, and they don't even heal nearby troops.

Biggest problem is their AI, by far. I had three supply trains taken out by one cannon tower as my troops converged on three defensive buildings. I think it was actually a medieval tower and a gunpowder cannon, regardless they all literally stood between the wings of my army coming on on the defences and literally right in front of the defenses.

I had to waste 30 minutes to get my troops back. Ridiculous. This isn't even an isolated incident either, you either get screwed by their AI or you don't, they're insanely stupid and that's even compared to the howitsers and shooters walking into a defensive building trying to shoot something else.
 

Persia

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Joined
Jan 31, 2017
Messages
274
I got this Dawn Age attack just today, I've seen it 5+ times over the past 2 weeks. It's always a base with two piles of sticks - you can attack it, but you get an instant error and you can drop 1 shooter who will destroy the entire base in time (100% victory), but it doesn't count in the attack log.

This is weird since the last time I've gotten a base of an age not 1 higher or lower than mine was back 6+ months ago easily. Ofc, you can press Next on the dawn age bases to skip them and not deal with any error, but it's confusing since it seems like the Bronze/Classical/Medieval Age bases I used to inappropriately find are all replaced by this dawn age base with two piles of sticks, the default layout when you literally start for the first time.
 

Manifesto

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Joined
Sep 26, 2016
Messages
1,920
I read elsewhere on the forum, apologies for not remembering who or where, about the map editor freezing the game and the friendly challenge also freezing the game.
This happened to me during the last few days on one of my two devices. Intermittent but still frustrating.
 

LordAnubis

Approved user
Joined
Nov 27, 2016
Messages
534
Network disconnects/server crashes.
CS bot responses
Inadequate war loot to cover war expense.
Unnecessary forced focus on Marco at login
Laughable Marco trades (600 crowns for a recruit)
Rampent cheating and hacking with only slaps on the wrist as penalty

Victory/Dock rewards of troops far below age level making them worthless.

Rampent P2W since silo introduction and timed tiebreaking.

Ill stop there cuz no doubt theyll consider this trolling.
 

TheJackals

Approved user
Joined
Jan 8, 2016
Messages
34
Hey 👋
has this one been mentioned....
winning a war and not receiving the winning glory
and
winning a war, and not receiving glory and having the loss glory points deducted as well
😱
 

TheJackals

Approved user
Joined
Jan 8, 2016
Messages
34
Hey 👋

What is this Stronghold "bug" I am hearing about now ?? Seems even more ppl are using this !

Has Nexon actually fixed anything on the list in this thread or are we adding more and more???
 

Navalis

Approved user
Joined
May 31, 2016
Messages
493
I regularly see defending troops freeze in place often separated from attackers by a wall only to move again once said wall is destroyed.
Something else specific to Howitzers/Cannons is they will spawn on defense from the TC and sometimes move in small circles not firing.
 

Bootney Lee Fonsworth

Approved user
Joined
Jan 12, 2018
Messages
459
Yup. I somehow think it relates to the absurd jockeying for position issue that all units, though it's most noticeable on tanks and howies, do. We've all seen cannons clearly in firing range of something yet they insist on getting to some other angle (often into danger) before firing. Or even worse, pulling up somewhere, then backing up to fire. And that's on stationary targets. Dealing with dozens of moving targets on defense just overwhelms the already pitiful AI. That's probably why they get splash damage on defense only or they'd be practically useless defenders.
 
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