Lower CWA level requirement?

Luuzer

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Feb 12, 2017
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Hello

I thing CWA level requirement is too high. Here is my problem...

I started playing at the end of summer 2016, so over 1,5 years now. Last autumn I went to atomic age. I used to raid...A LOT. By december I had maxed all my walls!!! Meaning I had nothing to to with resources from that point (except oil ofc). Never had level requirement problem in past, but currently I do. Its been basically 3 months playing with full storages and no opportunity to waste resources. The buildings that come from time to time take a little and it gets full even without raiding when building gets done. I have libary doing 24/7 with 2 slots, I have armory doing 24/7 with 2 slots. I have maxed approx 15 buildings and rest are very high level, I have maxed from armory all troops except one (yes, even the ones I dont use), I have maxed almost all tactics (even the ones I dont use), I have maxed my fighters and bombers (next is level 5 airstrip and that means CWA), even have paratrooper that I dont use at mk5, cause gotta do/research something. Most coalitions are lvl 6 etc. In uni the "fast research dudes" are done, even got amelia done ;) From library I have only 3 researches left + 1 level to upgrade. Currently upgrading 2 tank depos and garrison (meaning all 18 workers are gone for two weeks, but they are done by this weekend finally).

If I had a place where to put resources it would be maybe simpler...but currently I have been sitting with 11 mil food and 11 mil gold for 3 months!!! And I'm still not at the required level. Base layout is ok, just problem where to stuck it all...and not being able to move up to use and play like I want. Past weeks I have basically stopped raiding (while in past I could raid for many many hours).

I understand that they dont want lvl 160 to go to CWA, but 220 is a little too steep and high...I even upgraded my road to max to get max exp :D not gonna upgrade my camels or farms tho....they would stay useless anyway :D
 

pckrn

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i leveled camels and farms and it got me to 220 pretty quick lol and they are much more useful than the last two upgrades of roads which you had no problem doing
 

Bootney Lee Fonsworth

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If you're sitting at 11,000,000 gold/food then you should be maxing your mills and markets, especially the new fourth one you get in atomic age. I was where you were at a few weeks ago waiting to get the storage capacity to even go to CWA. Pretty sure you can top those things to 14,000,000 before advancing. And since most armory upgrades fall between 11.5 and 13.5 million food it would behoove you to do so.
 

yemen

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It takes less than 1.2mil XP to hit atomic (150) from 0 at the start of the game, and that includes a about 300k in XP you can get from roads alone. CWA requires 220, which takes 2.5mil XP. More than double, with no real boost from roads past industrial, and as you get further along you get less XP per worker day, not more.

I estimate it would take well over 2 years for a completely free player to get to CWA, assuming they mostly ignore the university and its 0XP. So it isn't just the level barrier that need to be lowered - most of the upgrades at atomic and lower need to be shortened drastically if they want more strong players to replace those who quit. Wherever they want to set the bar doesn't matter, as long as they shorten upgrade times enough that a new player can get there in a year or less.

A mobile game can't have a 2+ year lag between a player starting and reaching the top levels. Anyone competitive will be aiming for the top, but on a mobile game getting there in a few years isn't good enough. Who knows if the game will even be alive then?

They may not care much what it does to free players, but I think that barrier impacts potential big spenders just starting out too.
 

Luuzer

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Upgrade your caravans and farms.
We thank you! :D

I know you would thank me, but I really dont want to upgrade my camels and farms...I'm sitting full anyway all the time...most loot gets wasted. I feel also bad for those where I go to get 3,5k oil and in addition get over mil gold and 800k food...cause those I didnt need. I only want oil....
 

Luuzer

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i leveled camels and farms and it got me to 220 pretty quick lol and they are much more useful than the last two upgrades of roads which you had no problem doing

yeah, imagine my surprise when in past I got 5+ levels up when doing roads and now I didnt even get a level up on high road upgrade :(:(:( and like I said, I really dont want to do farms and camels, they are full anyway...I know they will give exp also, but I would like exp from something I can use...or let them lower the required level.....
 

cclaerbo

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Oct 17, 2016
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Exp level won’t be reduced I’m pretty sure just do your economy and traps. Plus tons of exp from the library
 

Manifesto

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Fine, do the library then. Or just stay where you are, complaining. You know what you need to do but you’d rather complain about the unfairness of it all. Boo hoo.
My library is about 85% done, my farms are lvl14, my caravans are lvl16 and I’m sitting nicely at lvl244. I’m enjoying CWA and others are enjoying my nice full farms and caravans. Everyone wins. :D
 

Mcnasty

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I agree with manifesto. I think it’s fine where it is and I think they did it purposely so people have to upgrade things like farms and caravans. If you don’t what to upgrade them then we’ll i guess that sucks for you. You can go the library route but I bet it’ll take you twice as long.
Can’t have your cake and eat it too.
 

Mcnasty

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You get more from roads in the lower ages because it takes less to go up a level. You keep saying you don’t want to upgrade farms and caravans but that’s what everyone is telling you to do to get there the fastest so I guess you don’t want it that bad
 

yemen

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Mcnasty You get substantially diminishing XP returns from your farms and caravans. Taking them up to level 14 is somewhat worthwhile, as with only 2 workers the XP works out to ~250XP/worker.day even for the longest one at 6 days. Upgrading them past level 14, where it starts to take 4 workers, gives just over 100 XP/Worker.day. Which is comparable to any other upgrade at the same age per worker.day. The total you can get from one farm or caravan going from 9-14 is only about 8k XP; so it adds up, but only to a few levels. This isn't a magic trick to get you to 2.5mil.

Also, on the road upgrades it isn't just that it takes less XP to go up a level earlier on, although that is true. But the earlier ones really do give a HUGE amount more XP than the later ones. Going from level 5-6 is 1,260 XP per road segment - so 126000 XP for one road upgrade to industrial level. Starting in global going from 6-7, that is 27 per segment, so 2700 total. Oh, and it costs 4 workers and takes 6 days, so back to around 100 XP/ worker day again.
 

Mcnasty

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Yes they go down in xp points because the higher you get the more you have to do. That’s why it lowers higher up to spread out the xp
 

yemen

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I think the high XP from early roads was a mistake on Nexon's part early on, that they didn't retroactively fix and just patched when they added additional ages later. There is no logical reason to make one early age road upgrade worth 50x the XP of the next one. It is completely different from the XP progression of everything else in the game.

That whole situation is a huge contributor to why comparing two teams by looking at their average levels can be so misleading. A player with roads at level 2 will be 30+ levels lower than a player with roads at level 6, everything else being equal.
 

Manifesto

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yemen , it could be Nexon’s way of helping younger players progress quicker, although I suspect they realised people were growing quicker than anticipated and simply lowered the xp for later ages only.
Typical Nexon response.
 

Luuzer

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Exp level won’t be reduced I’m pretty sure just do your economy and traps. Plus tons of exp from the library

Like I said, library has only 3 researches left + one level upgrade. And I really dont like the idea of doing farms and camels...yes they will give some exp, but its really no use to me. My storage gets full without them...I have stonehenge from early age, meaning +22% from there etc. My roads income is 22 200 gold an hour, total storage 699 240...thats 1 day 7 hours for full road storage. Meaning in two week upgrade spree my storage would be filled with just pure road only :confused: I just guess I will have to wait and wait and upgrade and wait some more to get to that level...maybe there will be new rush event when I finally get to that level (hoping for new rush since they are 3 years old :rolleyes::cool:).
 

Manifesto

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You make me laugh. You say getting extra XP from farms & caravans are of no use to you, yet it will help your end goal, which is to get more XP. I get that you don’t want to upgrade them because of poorer ROI as you upgrade but you should be realistic.
Oh well, just do more traps and some other buildings then. Buildings use more workers than farms/caravans and you’ll have to ‘’wait and wait and upgrade’’. But you know best.
The higher level traps cost more to rearm. But you know best. :D
 

Alexey

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Dec 12, 2017
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I would prefer to use sabotage rather than decoy, but sabotage requires two tactic slots, so I use decoy. I would prefer to upgrade stables to move to CWA, but farms and caravans give much more xp, so I've upgraded farms and caravans - and now I'm in CWA. We are just adapting to the rules of the game. And the current rules tell us: you're either move to CWA with high level farms or keep them low and stay in AA for another half of the year.
 

Luuzer

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Feb 12, 2017
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I say that upgrading farms and camels isnt no PRACTICAL use. XP yes, but no other use game wise. I upgraded them in past, when I didnt know/raid much. I have 6 farms on lvl 9, one at lvl 10 and one at lvl 11!!! :D I have my oil wells maxed tho ;)

If there will be another rush and I'm not at required level by that time, I will start doing them, right now all the rest buildings are getting slowly done and workers are whipped 24/7 with long upgrades. The only one losing is nexon...less playing time from me, winners are other players cause one less person taking their loot and me for having more time for other games ;).

Rearming cost is basically nothing, it doesnt matter much. A few hundred thousand gold. It really is nothing.
 

Loveandpower

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Aug 21, 2017
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I can’t fathom where you are struggling at...my library is nearly maxed for Global age, I am level 182, with GPA-IA defenses. The economic stuff just makes the grind easier to 220 but should be possible with purely offense and defense.
 
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