Making the Dock useful for advanced-age players

Green Bird

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Not necessarily. There are people who pay to upgrade quickly and for whom new ages do not come fast enough. I do not know how many of them are out there but developers do - hence the Dock.
 

Green Bird

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I tend to disagree. I am a very low spender myself, only bought the two house packs and none of the troop cards. People will leave because of the tedium of resource grind to advance in later ages and the exorbitant time requirement to do so, not because they cannot get troop cards through the Dock. I still have plenty of troop cards from events and such, and use them in wars very rarely. I do however think that the Global will be my last age simply because of upgrade time involved. I think there are many people like me in this game.
 

LordJestix

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Green Bird commented
Today, 10:41 AM
I tend to disagree. I am a very low spender myself, only bought the two house packs and none of the troop cards. People will leave because of the tedium of resource grind to advance in later ages and the exorbitant time requirement to do so, not because they cannot get troop cards through the Dock. I still have plenty of troop cards from events and such, and use them in wars very rarely. I do however think that the Global will be my last age simply because of upgrade time involved. I think there are many people like me in this game.

While i agree the long upgrade times will turn some away, CoC has similar times and its has a huge player base.

I would argue that if CoC had the p2w feature in its wars like Dominations does, it would have failed already.

With that said, CoC just recently reduced some of the build times for a few buildings across the board. They will need to address build time issues at some point though.

There is usually a HUGE difference between the troop cards you get from events and those that spenders buy. Not only that, but you cannot keep up with the spenders, i dont use any of my tactics and if i were to use them in war, id run out in a few wars between donating and attacking with them.
 

LordJestix

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Those people make up a very small percentage of the player base. So the dock is there for the 3% of players that can afford to crown their bases.
 

Quovatis

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I haven't played CoC in a while, but while the upgrade times might be similar, the huge difference is the number of buildings you can upgrade at the same time. In CoC, you can upgrade 5 different buildings (any building) at once without any penalty. In Dominations, there's really no way to upgrade 5 buildings at the same time. 5 farms maybe, but certainly not 5 defensive buildings. It's much easier to max out in CoC.
 

LordJestix

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Quovatis And yet in the most recent update they just reduced some times.

My guess is the next age will add another hut, if not then thats a mistake. They need to make the Estate purchasable with crowns to help.

You can do 5 buildings if you buy the estate and have the opera house, but thats real money and atomic age before its possible.

At least in CoC you could get all the builders for free by farming crowns(how i did it).
 

Quovatis

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Next age will not have another house, if they keep the schedule of every other age having a house. And yes, while you can upgrade 5 defensive buildings (that aren't tank depots) at once as chinese or with the opera house, you can't do anything else like collect trade goods. Trade goods are essential to the economy in Dominations, that doesn't exist in CoC.
 

LordJestix

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Quovatis commented
Today, 11:18 AM
Next age will not have another house, if they keep the schedule of every other age having a house. And yes, while you can upgrade 5 defensive buildings (that aren't tank depots) at once as chinese or with the opera house, you can't do anything else like collect trade goods. Trade goods are essential to the economy in Dominations, that doesn't exist in CoC.

That is a fair point about trade goods. I also wasnt factoring in the increased worker cost in later ages for some buildings either.

Its insane how many issues there are with this game that wont ever get addressed, or at least in a timely manner.

This game has the ability to be the #1 game on the market if theyd just fix the damn thing. Its far better, style than CoC but just cant live up to what it should be.
 

BeerMan

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I was thinking the late-age upgrade pain could be somewhat alleviated if the new buildings you built started out closer to the appropriate age (like max - 1 or max - 2). So if you built a new anti-tank gun in GA, it would start out at EA level. It's not realistic that you'd first build a wooden arrow-shooter in global/atomic and then slowly upgrade it, and this would make the whole process a lot less painful.
 

Manifesto

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I hope in the Cold War Age Nexon will introduce some type of technology bonus that will allow a reduction of build times. It's ridiculous that times just increase geometrically. Where's the ingenuity in that?
If Nexon wants to encourage people to move to 13, 14, 15 day upgrades in the next age then we need some incentive, a ''decent'' reduction tree in the library would be such an incentive.
 

Manifesto

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Why would people, who can afford to crown their base, even need the dock? Boredom?
 

Master Contrail Program

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Global age has increased the tedium so much from the already terrible industrial age that I have no real desire to go to atomic age or an even slower age after that. If I gather enough resources between lengthy builds it just gets stolen. No point playing daily, hell, even weekly, except for the NTG scavenger hunt. So this game has become a matter of waiting out 10-14 day builds with roughly half full storages then grinding for hours at a time when workers are free to start the next lengthy build.

Pass. After playing daily since November 2015 I stopped 2 days ago. Was going to take a week off, but now I'm not sure I'll go back to something that has become more of a chore than a pastime.
 

LordJestix

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As you wish Manifesto, here is your research tree.

0/10 upgrades 1% reduction in upgrade time for each level.

12 workers required to research, first level starts at 8 days and increases by 2 days per level. Enjoy your 10% discount in upgrade time :D
 

Green Bird

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While i agree the long upgrade times will turn some away, CoC has similar times and its has a huge player base.

I would argue that if CoC had the p2w feature in its wars like Dominations does, it would have failed already.

With that said, CoC just recently reduced some of the build times for a few buildings across the board. They will need to address build time issues at some point though.

There is usually a HUGE difference between the troop cards you get from events and those that spenders buy. Not only that, but you cannot keep up with the spenders, i dont use any of my tactics and if i were to use them in war, id run out in a few wars between donating and attacking with them.

I am not familiar with the CoC franchise but understand that there are similarities between the two games. I also understand the BHG watch their competition and hopefully will make right decisions based on these observations.

Honestly, troop cards are not important for me at this stage. I am yet to meet a loaded stronghold in my alliance wars so they see little use at the moment. But waiting times scare me considerably.

And another point - event requirements. I thought they were excessive in Industrial but actually nearly doubled in Global. I dread to think what it is in Atomic and beyond. This game is becoming a full time job come event time and I risk getting divorced if I progress any further.
 

Daffy63

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I am at MA and don't bother with the dock either. Rewards are much too mediocre for the wait spent. I'd say that counts for being in a league too. The extra loot you get is way too small compared to just raiding for the rss you need and not worry about medals.

Regarding the wait times I am loosing interest in the game as wait times is becoming discouraging. Spending three days waiting for an upgrade at the library is way out. Not much gaming is going on then.

I wish they would raise the rss cost of upgrades instead. I would much rather spend my time battling and raiding for rss than just sitting waiting. Then they could sell their crowns to buy the rss we need if tired of raiding og battling.

But anyway crowns are simply too expensive at the moment to seriously consider that as an option for progress at the moment. It is fair of course that we pay developers for their efforts but the amount of gameplay you get for your money must be reasonable compared to payment.
 

Daffy63

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Wait times are killing this game for me. I am only at medieval yet but seriously considering to quit playing. I left Game of war because of the money spending needs to play and can see the same issue moving in to the game here.

It is fair the developers get paid of course. But crowns are simply too expensive at the moment to be an option for progress. A 1000 of them won't last long further in this game I can see.

I wish Nexon would raise the resource cost of upgrades and research instead of wait times. I would rater spend my time raiding for resources than waiting. Then we could pay crowns for rss to make Nexon make their living.
 

LordJestix

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Wait times are killing this game for me. I am only at medieval yet but seriously considering to quit playing. I left Game of war because of the money spending needs to play and can see the same issue moving in to the game here.

It is fair the developers get paid of course. But crowns are simply too expensive at the moment to be an option for progress. A 1000 of them won't last long further in this game I can see.

I wish Nexon would raise the resource cost of upgrades and research instead of wait times. I would rater spend my time raiding for resources than waiting. Then we could pay crowns for rss to make Nexon make their living.

You cannot compare this game to game of war. GoW is entirely a money sink if you want to be competitive and hold a wonder or be in a top alliance.

Ive spent $30 (starter pack 1 and 2) on this game and wont spend a single penny more, at least in its current state.

Sure the wait times get long, but they arent horrible with proper planning. Also there are things to do in this game besides upgrade buildings. Walls are under-leveled on probably 95% of the bases i see so while you are waiting on those long wait time buildings to upgrade you could be grinding resources for your walls instead of sitting idle. There is also library and armory research to keep going.
 

Green Bird

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I think you will be unpleasantly surprised with waiting times going forward if you are frustrated already at the Medieval age. Forest cleaning will be another revelation for you, I daresay.
 
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