So, museum management is a pure nightmare.
You buy extra space, and then...
Scroll a looong line of artifacts, hit each to see benefits, then sell unneeded one... And then back at the start of queue, and should scroll again...
"But we have bulk selling button, just use it, man" - look, I can have 10 (or 10s) of same "gourd" and "armor", and should hit each to see benefit, and remember names and positions of each unneded one before hitting that magic button? Is it a hidden IQ test or something?
Ways to improve?
- separate main and WW artefacts
- retain queue position after removing artefact
- view one category at the time (eg, only "jewelry" or only "armor")
- filtering/searching by a specific benefit (eg, "invading guerilla hitpoints" or "looted refund") or maybe even keyword (eg, "invading" or "redoubt")
- list view instead grid view, where you can see the benefits of each artefact at the glance on the list.
And can use there either bulk sell button, or set some checkbox for this action.
Also, when swapping artefacts, you should aim well and hit tiny ? on each to see benefits.
Unless some "loadouts" feature fully removes the issue, these also would help:
- filtering/searching by a specific benefit, or even keyword
- list view instead grid view, where you can see the benefits at the glance
You buy extra space, and then...
Scroll a looong line of artifacts, hit each to see benefits, then sell unneeded one... And then back at the start of queue, and should scroll again...
"But we have bulk selling button, just use it, man" - look, I can have 10 (or 10s) of same "gourd" and "armor", and should hit each to see benefit, and remember names and positions of each unneded one before hitting that magic button? Is it a hidden IQ test or something?
Ways to improve?
- separate main and WW artefacts
- retain queue position after removing artefact
- view one category at the time (eg, only "jewelry" or only "armor")
- filtering/searching by a specific benefit (eg, "invading guerilla hitpoints" or "looted refund") or maybe even keyword (eg, "invading" or "redoubt")
- list view instead grid view, where you can see the benefits of each artefact at the glance on the list.
And can use there either bulk sell button, or set some checkbox for this action.
Also, when swapping artefacts, you should aim well and hit tiny ? on each to see benefits.
Unless some "loadouts" feature fully removes the issue, these also would help:
- filtering/searching by a specific benefit, or even keyword
- list view instead grid view, where you can see the benefits at the glance
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