Museum

Bedlam

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Jun 21, 2017
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377
Geeez... I really think that Nexon wants me to start using mortar troops....or helicopters...or guerillas if my crafting is anything to go by.
 

Quovatis

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Aug 29, 2015
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Yeah, I get high bonuses on those often. Too bad they are pretty much useless at higher ages.
 

yemen

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Mar 24, 2017
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Useless at any age. I think having more worthless categories is how Nexon is watering down the weapons and armor. The odds of getting decent jewelry aren't too bad, without as many categories. But armor has such a bad mix of choices to boost, the odds of getting something really good are low.
 

Cannibals

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Aug 9, 2015
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Yes Guerilla seems to be popular.

Jb4I7X1.png
 

True God

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Mar 1, 2017
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Useless at any age. I think having more worthless categories is how Nexon is watering down the weapons and armor. The odds of getting decent jewelry aren't too bad, without as many categories. But armor has such a bad mix of choices to boost, the odds of getting something really good are low.

Which artifacts are actually worth keeping? I have ranged siege damage which looks ok. What else is worth looking for?
 

yemen

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Mar 24, 2017
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680
True God
On jewelry, all resources looted, followed by oil looted and then national trade good chance. And given there aren't that many jewelry options, it should be reasonable to find artifacts that have one of those at 11% in the first slot and other good ones at 6% or higher before upgrading anything.

On armor and weapons, my focus is on defender spawn times and stats (improve mine or worsen theirs), and fighter HP/damage, since those are so vital. Ranged siege or infantry damage can be worthwhile, or tank HP if you run them as decoy bait. But in general, boosts that only apply to a small percentage of your army aren't going to be very valuable. Harder to decide on upgrades here, as the number of possible combinations mean you may never find anything great.

The pots seem to be good for oil from oil wells, and vault interest. But nothing else is really useful. Vault capacity is stupid, as it adds that percent to the base storage capacity of 2400 oil instead of to the total 12080. So worth a few hundred extra oil stored at most. The interest is on the entire 12080, so 11% is over 1000 oil. I wouldn't spend resources unlocking additional levels of these; I might spend blueprints upgrading one with 11% of one of those two stats in the first row. But not a lot of them.
 

Cannibals

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Aug 9, 2015
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605
Pay attention on weapons and jewelry for bonuses that seem to be good for just offense or just defense, and craft two sets.

Bonuses just for offense:
  • Enemy Defense Spawn Time
  • Fighter Hitpoint/Damage
  • Looted Resources
Bonuses just for Defense:
  • Defense Spawn Time
  • Looted Resources Refund
Bonuses for both offense and defense:
  • Generals Hitpoints/Damage
There may be others.
 

Quovatis

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Aug 29, 2015
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1,454
+11% on oil from oil wells isn't bad if you have upgraded wells. That's about the only other one I consider.
 

Snickers

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Apr 6, 2018
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13
Nice Edition. BUT what’s up with the scarcity of supplies. TinSoldier Can you find a way to increase the availability of Museum Supplies? I can’t unlock anything without them, even though i have hundreds of explorers and benefactors. Perhaps offer 100 or 200 supplies exploration reward for 1 or 2 day trips? PLEASE HELP.

9b3afc2c-e659-40c7-8d8f-f117645f7e38
 
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Quovatis

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Aug 29, 2015
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For the next Marco deal, allow us to convert 20 Researchers into 100 Supplies.
 

Manifesto

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Sep 26, 2016
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1,920
Never fear people, Nexon to the rescue. Now you can buy supplies, researchers and benefactors (potentially) for $105! And I have 3 chances to purchase.
Nice! :D
 

Alexey

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Dec 12, 2017
Messages
265
I’m sure they will give three more chances if we kindly ask for it ))
 
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