Okay, so the sticky has pretty images, and vague pros/cons, but if you actually want to analyze which nation to pick, you should have the numbers... Which the game does not actually show you.
So I decided to compile them here, for ease of use (for the record, I'm pretty sure classical age infantry units were sort of broken by an unfinished scaling update):
Germans:
Troops:
Japanese:
Troops:
Romans:
Troops:
British:
Troops:
Chinese:
Troops:
French:
Troops:
Greeks:
Troops:
I would put the Roman uniques as among the worst (except in Classical, which seems broken) because their bonuses do not really suit the roles of the units they represent. I also am not much of a fan of the French/Greeks, because elephants seem to outclass even unique cavalry by a wide margin. But other than those three, all of them seem pretty competitive when you take into account what they do.
Can someone confirm for me that the Phalanx still only does 75 dps?
So I decided to compile them here, for ease of use (for the record, I'm pretty sure classical age infantry units were sort of broken by an unfinished scaling update):
Germans:
Troops:
Unit Age | Unit Name | Bonus DPS | Bonus Health |
Iron | Vandal | 20% | 0% |
Classical | Heavy Vandal | 81.3% | 0% |
Medieval | Landsknecht | 9.5% | 0% |
Gunpowder | Heavy Landsknecht | 9% | 0% |
Enlightenment | Junker | 9.2% | 0% |
Japanese:
Troops:
Unit Age | Unit Name | Bonus DPS | Bonus Health |
Iron | Bushi | 20% | 0% |
Classical | Samurai | 81.3% | 0% |
Medieval | Heavy Samurai | 9.5% | 0% |
Gunpowder | Nodachi Samurai | 9% | 0% |
Enlightenment | Ashigaru | 9.2% | 0% |
Romans:
Troops:
Unit Age | Unit Name | Bonus DPS | Bonus Health |
Iron | Legion | 0% | 26% |
Classical | Heavy Legion | 50.7% | 25.1% |
Medieval | Caesar's Legion | 0% | 25.1% |
Gunpowder | Praetorian Guard | 0% | 25% |
Enlightenment | Preatorian Fusilier | 0% | 25% |
British:
Troops:
Unit Age | Unit Name | Bonus DPS | Bonus Range |
Iron | Longbowman | 0% | +1 (+25%?) |
Classical | Elite Longbowman | 0% | +1 (+25%?) |
Medieval | King's Longbowman | 0% | +1 (+25%?) |
Gunpowder | Yeomanry | 0% | +1 (+25%?) |
Enlightenment | Royal Yeomanry | 0% | +1 (+25%?) |
Chinese:
Troops:
Unit Age | Unit Name | Bonus DPS | Bonus Range |
Iron | Chu Ko Nu | 25% | 0 |
Classical | Elite Chu Ko Nu | 29% | 0 |
Medieval | Royal Chu Ko Nu | 26% | 0 |
Gunpowder | Fire Lance | 23% | 0 |
Enlightenment | Fire Dragon | 22.5% | 0 |
French:
Troops:
Unit Age | Unit Name | Bonus DPS | Bonus Health |
Iron | Chevalier | 0% | 20% |
Classical | Heavy Chevalier | 0% | 20% |
Medieval | Guard Chevalier | 0% | 21.1% |
Gunpowder | Elite Chevalier | 0% | 50% |
Enlightenment | Hussar | 0% | 20% |
Greeks:
Troops:
Unit Age | Unit Name | Bonus DPS | Bonus Health |
Iron | Companion | 20% | 16% |
Classical | Royal Companion | 20% | 15% |
Medieval | Heavy Royal Companion | 20% | 15.8% |
Gunpowder | Elite Royal Companion | 20% | 15.2% |
Enlightenment | Stradioti | 20% | 15.7% |
I would put the Roman uniques as among the worst (except in Classical, which seems broken) because their bonuses do not really suit the roles of the units they represent. I also am not much of a fan of the French/Greeks, because elephants seem to outclass even unique cavalry by a wide margin. But other than those three, all of them seem pretty competitive when you take into account what they do.
Can someone confirm for me that the Phalanx still only does 75 dps?