Tickling
Approved user
- Joined
- Jun 18, 2015
- Messages
- 203
With a raider nerf looming on the horizon and the general trend towards slashing stats, I was thinking there might be alternate ways BHG could rein in raiders. How about making them more vulnerable to traps? The Caltrop effect could last for the entire battle (only on raiders), spike traps could kill as many raiders as were in range and/or do splash damage. This would help defend against raider attacks and force more skill in their use. What do you guys think? Any other alternate "nerfing" ideas?
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