One month seasons

Maxis

Member
Joined
Oct 10, 2023
Messages
44
I would like to thank BHG for their good work so far. I think lots of people get bored after two months of each season and I have the impression that those one month long seasons were a better twist. If it was bad, it would have been just one month and people would wait it out. nowadays, people get bored soon and should wait for a long long time. I was asking for opinions and suggestions about reverting it back to one month seasons. I also acknowledge that the museum crafting will be less lucrative financially but I've seen only a few people actually trying a new museum for the season and most people will let it go for those months. I hope to hear from other players. Happy Thanksgiving
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
936
BHG started with one month then, apparently, players wanted 3 months.
Maybe BHG could try 2 month seasons in the new year and then have a genuine transparent poll to see which length of season the players prefer.
 

Nikolay

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Joined
Dec 15, 2020
Messages
83
This is interesting when the season lasts one month maximum, and for the next two months there are no seasons.
I’ll explain why: let’s say I have factory troops pumped in and use them to farm or attack on WW.
I found museum artifacts for the plant and found the necessary advisers for the Council. Suddenly an event begins that nerfs the factory’s troops and makes it impossible to play comfortably.
At the same time, in order to start playing with another set, I need to upgrade it in the Armory. To do this, you first need to pump up the Mills. However, I didn’t plan to do this at all, since I don’t need it. And by the time of the upgrade, the event will end and it turns out that all this time was wasted. Let players play with the strategy they have chosen, honed and tailored to suit the museum and council without causing problems.
 

Maxis

Member
Joined
Oct 10, 2023
Messages
44
I think the barracks rebalance changed the fate of factory troops. Seasons do not boost or nerf any troops to that extent for them to be useless.
 

Nikolay

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Joined
Dec 15, 2020
Messages
83
I think the barracks rebalance changed the fate of factory troops. Seasons do not boost or nerf any troops to that extent for them to be useless.
Last season, Heavy Tanks' base hit points were reduced by 30%. It was pure hell for heavy tank players
 

Maxis

Member
Joined
Oct 10, 2023
Messages
44
I think their damage was increased instead. Anyway, we don’t have a consensus for players. We should let BHG decide.
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
936
At the same time, in order to start playing with another set, I need to upgrade it in the Armory. To do this, you first need to pump up the Mills. However, I didn’t plan to do this at all, since I don’t need it. And by the time of the upgrade, the event will end and it turns out that all this time was wasted. Let players play with the strategy they have chosen, honed and tailored to suit the museum and council without causing problems.
I get what you're saying about the wasted time but that's a one time thing. Once you upgrade your mills or markets and upgrade some neglected troops, you'll have these ready for the next time they're needed. In fact, if you have resources to waste you should be upgrading neglected troops if for no other reason than to experiment with different combos.
Otherwise, if a season comes along or the devs change the game meta, players will be left with a strategy they've honed but is ineffective.
 
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