Option to quickly Medal Down

SomeRandomPlayer

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Add an option to quickly medal down.

We'd pay crowns or watch advertisements to do this; say, 20 crowns for -1000 medals. Or 1 advertisement for -300 medals and we can watch at least 5.

The medaling down pain is real; it's a grind; let us give you money.
 

Persia

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The medals need to go somewhere. I mean, I completely agree with you. Trust me, I’d love to have Teutonic Fury available 24/7 even after I medal drop. I went from being able to drop at any time as Japanese to going up to 400 or so and then dropping in one motion as Germans, and it’s annoying.
 

albynos

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guys in my opinion it does not make sense, it is like washing your hands with gloves because water is hot...simply add the cold one!

Dropping medals is an escamotage needed due to a bad mm algo. So instead of finding a way around, just fix the mm algo. Honestly I've need felt the need to drop my medals until I got to 2800. While up to 2500 medals I was able to loot 1mln gold 800k food and 8k oil, at 2800 the avg per loot was approx 200k-100k-1500k. As soon I dropped, I got back to 1mln. This clearly shows up that there is something wrong with the mm algo, but is a well known bug.

Just to be part of the discussion I'll add to what above that medal count is not a good trigger for mm (infact it created the droppers). MM should be based on player level, age and....guess what....resources.
I'm sure this statement will break the sky down....LOL.....

before start shouting sit down relax, have a drink and read this.
If your army takes 6k oil to be built up...why the system propose me to attack someone with 650 oil? I'll never to it and I'll skip it. Quick example:
Im currently CWA so I'll be able to attack only SA, CWA and AA.
being said that I'M level 223, so the algo will match me with +30lv up - -30lv down so ti will propose me opponents from lvl 193 to 263.

This is the starting point, I know it sounds utopian, but resources are the reason why we attack so I would take it into consideration.

Usually I try to use always my resources to build or researce as soon as I can, just to avoid to keep them stored, risking to loose them. If I dedice to keep in my wharehouses big amount of resouces I should be able to raid high resource players... if my resources are low, than the opponents should have low as well.

This is just an idea that many of you will hate, but if you think a bit it works....no pain no gain.
 

albynos

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I comment myself - LOL -. Some of you wiil argue that there won't be good matches because in some Lv gaps there are not enough players to have a solid mm. Fine, in that case, just spread the above range for some defined lv ranges.

something like:
up to lv 100 +/-20lv
up to lv 200 +/- 30lv
up to lv 300 +/- 50lv
 

SomeRandomPlayer

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Albynos, you're assuming that resources (e.g., oil) is the only reason to battle in multiplayer. Other reasons include NTGs, artifacts, and a desire to test new attack styles. Also there's HT raiding where the main goal is to not lose planes/tanks thus allowing more attacks per hour rather than going for the occasional giant big hit that loses troops.

Point is, there would be a lot of factors and unintended consequences (many others not yet listed here) for tying battles to resources/levels.
 

Manifesto

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If you have low resources, isn't the point of attacking to gain some more?
Seems unproductive to have a system only matching you with players offering low rss.
 

albynos

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player i agree with you that there are many factors involved but resource is the main one. You talk about artifacts, fine...you get 20 stones for one attack vs. 1mln resources....I think it can't be compared.
 

albynos

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Manifesto I see your point, but it should be done wisely. E.g. if I have 200k gold the mm algo should propose me opponents with f.i max 400k gold (double up). I think that if you have 200k and you raid 400k you are happy arent you? This will avoid me having 10mln gold to skip opponents with 100kgold. On top of that you need to take into consideration the cost of the army. I'm currently speding 6k oil to train my army as well as 200k food, why should I attack someone with 1.5k oil?
 

Manifesto

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albynos
Exactly my point. If you need oil, WHY should you attack someone with only 1.5k oil? You'll want to be matched with someone who has high oil.
Aren't you contradicting yourself?
 
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Manifesto

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If I dedice to keep in my wharehouses big amount of resouces I should be able to raid high resource players
This won't work because if you have high rss then raiding a base with high rss will be a waste. Your buildings will fill with what they need and the rest will be lost.
eg: if you need 200k to max your gold and you raid 500k, you will only get 200k, which will max your gold, 300k is gone.
What you want is to use your rss then go raiding for high rss.
 
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No Angel

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I'm 100% against this idea simply cause I like the classic medal dropping way I used to do in other game.
 

pckrn

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MM should be based on player level, age and....guess what....resources.
...
I'M level 223, so the algo will match me with +30lv up - -30lv down so ti will propose me opponents from lvl 193 to 263.
...
if my resources are low, than the opponents should have low as well

there will be lvl 300 that cannot defeat a lvl 250+ base.
there will be lvl 240 that enjoy meeting lvl 280+ and does not enjoy meeting lvl 220-
level based matching will ruin the game for them

if i have a lot of resources, i dont need to raid a lot of rss.
if i have little rss, i need to attack people with a lot of rss.
if i have a oil heavy army, attacking someone with little rss may not even pay for my army retraining cost
rss based matching doesnt make sense
 

albynos

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let me try to go deeper. If my oil resources are 1000, I can attack someone with max 2000. So said that I get 2000, I'll have now 3000. Next battle I can attack someone with max 6000 and you are now at 9000. Next one, max 18000 etc... I can tell you that oil is the minor problem as I never found anyone to attack with more than 13k oil. am I clear? The point is that I'm dropping to stay at 2450 medals to have good lots to steal otherwise it does not even worth to attack. My army cost lot of oil and most of the time oil lots are around 2/3k
 

albynos

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pointing the moon, you look at the finger and more over you sounds like italian politicians...everyone saying that the other party is wrong without proposing anything new.
let start from scratch. what do you mean with lot of resources? I mean 10mln. if you are able to store 10 mln easily I assume you are used to produce something like 2 mln a day. to produce those 2 mln your army cost 200k food and 5koil. a shot. So, why the system propose me to attack someone with 100 k food and 800oil? it is just time consuing to skip the opponent. In any case there is no easy way out I think I'll try to enjoy as much as No Angel does...
 

pckrn

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albynos im having a hard time understanding..

you said: ‘if my resources are low, than the opponents should have low as well’

so if i have no oil, the game will only match me with bases with no oil.

if i have filled my max oil storage, the game will only match me with bases with 10k+ oil.

do you not see the problem here?
 

No Angel

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pckrn, I think I can rephrase what it means.
Simply saying, the game will match us with opponents bases on our rss count. For example when we are low on them, opponents offered are those with juicy rss. Thus we can simply raid, or get the whole destruction.
When we are full on rss, there are only 3 possible reasons we do mp. To gather NTG (rss is not a problem here), to drop medals (again, rss is not a problem here), and maybe to practice/enjoy attacking challenging targets (I find it very uncommon, yet still possible, again not related to rss count). Thus, opponents offered are those with, let's say standard rss rate.
However this system, though sounds very precise as I could describe, is not applicable. Rss count is fluctuative.
 

Manifesto

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You still haven't understood the point concerning maxed resources. If your gold and food is full, the game will match you with high gold and food, which you cannot collect, so it's pointless.
Anyway, I'm happy with system as it is for now and so are others.
Matching with resources is not for everyone so no need to ridicule others if they don't agree with you.
 

Manifesto

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albynos
I understand what you want but the game won't give you 9k oil, then 18k oil, then 36k oil. It will be too easy to fill your resources.
Never going to happen.
 
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