No, the issue has disappeared with the update. Looks as if the Nexon team has been able to get on top of it. Good on em. Now back to enjoying the game. It still occasionally crashes in the middle of a multi-player battle, though I suspect the issue is something to do with the increased demand on specific device resources, rather than the coding?
I'm now concerned about learning (from this forum) about the various bugs/exploits/cheats that are apparently available for people to take advantage of. This game has a lot of potential and it would be a shame to see it fail because there is a perception it won't deliver fair gameplay.