starter pack 2

zaphod

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May 14, 2015
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Thanks, I guess I'll pass on this one. 22 euro's is way to expensive. I might have bought it if it were 10 euro's.
 

zaphod

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May 14, 2015
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So why is it twice as expensive as the previous one? Thanks for your response btw.
 

kilgore_trout

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Aug 30, 2015
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if you are going to still be playing this game by the time the new house comes out, id say you definitely got your moneys worth.
 

aoe.kaskusempire

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Dec 18, 2015
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I think Starter Pack 2 is worth very well! We don't know exactly when the Atomic Age will be released. Next year or so? Who knows? Having 2 more additional workers in a year will help a lots to upgrade anything and saves time :)
 

maggiepie

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Jul 13, 2015
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I don't think anyone is arguing the utility of having workers early- it's an excellent advantage. However, that doesn't negate the fact it's not what people paid for. They paid for an additional house, suggestive of exclusivity to only those that pay for it.

It's about honesty, that's all. It should be honestly advertised as an early house (which again, is a huge advantage).
 

Magnifico

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Oct 3, 2015
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I think Starter Pack 2 is worth very well! We don't know exactly when the Atomic Age will be released. Next year or so? Who knows? Having 2 more additional workers in a year will help a lots to upgrade anything and saves time :)

If you sit down an think about it, the 2 additional workers isn't really all that big of an advantage, at least if you buy the starter pack II when you are IA or Global. (And I'm not sure it's even offered to players in earlier ages.)

In the IA you can have 14 workers. Since most of the upgrades you'll care about take 4 workers (in the Global Age, even things that used to take fewer workers, like Towers, now take 4), that means you can do 3 standard-sized upgrades simultaneously while still leaving 2 workers free to harvest cider so you can run the all-important Training Blessing. So, suppose you buy the starter pack II and now have 16 workers to play with. You could do 4 standard-sized upgrades now, but only at the cost of locking yourself out of being able to harvest cider until one of your upgrades finishes. And with Global Age upgrades taking in the neighborhood of two weeks, that's a LONG time to do without Training Blessing. Or, you could stick to the 3 upgrades you could do before, leave 2 workers to harvest cider, and use the 2 from the starter pack to upgrade - what? Those extra workers from the starter pack would essentially only be able to upgrade farms, caravans, and oil wells.

I don't know about you, but my farms are still medieval-level and I still have more food than I know what to do with. Caravans and oil wells are more useful; I wouldn't kick upgraded ones out of my bed if I found them there. But I almost always have higher-priority things for my workers to do. So, if you have some money to burn, by all means get the starter pack and get those marginal increases to your gold and oil income way sooner than I will. But for all the pay-to-win aspects of this game, I am not too worried that people buying this starter pack will have a big advantage over free-to-play cheapskates like me.
 

leoelephant

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Jun 9, 2015
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I thought about the same thing. So my suggestion to bhg is😀: allow building one more house in Ga, so the difference will be 18vs 16, instead of 16 vs 14
 

danron1376

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Dec 9, 2015
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If you sit down an think about it, the 2 additional workers isn't really all that big of an advantage, at least if you buy the starter pack II when you are IA or Global. (And I'm not sure it's even offered to players in earlier ages.)

In the IA you can have 14 workers. Since most of the upgrades you'll care about take 4 workers (in the Global Age, even things that used to take fewer workers, like Towers, now take 4), that means you can do 3 standard-sized upgrades simultaneously while still leaving 2 workers free to harvest cider so you can run the all-important Training Blessing. So, suppose you buy the starter pack II and now have 16 workers to play with. You could do 4 standard-sized upgrades now, but only at the cost of locking yourself out of being able to harvest cider until one of your upgrades finishes. And with Global Age upgrades taking in the neighborhood of two weeks, that's a LONG time to do without Training Blessing. Or, you could stick to the 3 upgrades you could do before, leave 2 workers to harvest cider, and use the 2 from the starter pack to upgrade - what? Those extra workers from the starter pack would essentially only be able to upgrade farms, caravans, and oil wells.

I don't know about you, but my farms are still medieval-level and I still have more food than I know what to do with. Caravans and oil wells are more useful; I wouldn't kick upgraded ones out of my bed if I found them there. But I almost always have higher-priority things for my workers to do. So, if you have some money to burn, by all means get the starter pack and get those marginal increases to your gold and oil income way sooner than I will. But for all the pay-to-win aspects of this game, I am not too worried that people buying this starter pack will have a big advantage over free-to-play cheapskates like me.

it lets you do two 4-worker upgrads and two 3-worker upgrades while leaving 2 workers to harvest/hunt. that's a big advantage there. towers, anti-tank weapons and forests are important upgrades as well
 

War Phoenix - David

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Apr 15, 2016
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Aside from the being a "Nasty Trick", which a slightly agree with, it's a heck of a deal. Many of us who own other gaming devices are willing to shell out $30-$60 easily for a single game. $10 + $20 for two starter packs which give you a healthy amount of crowns, save you the coin to build the house later, and provide you with access to workers early thus giving you an advantage... is nothing. $30 is a good investment as far as I'm concerned.
 

Jo-jo

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May 10, 2015
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Do you receive the crown sale bonus currently offered now with the purchase of the starter pack 2?
 

sesluvsme

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Mar 8, 2016
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To be fair to Nexon, if you ask them for clarity, they answer. It is an option that they give which is better than no option. If you would like to influence how Nexon markets in the future, consider trying to train them like training a pet. Haha. Reward behavior that you like. Don't reward behavior that you don't like. If you reward behavior that you disagree with, then you may be frustrated in the future.

In general, my recommendation is:

1. Always ask questions with customer service or on the forums with something you are not clear about. I think we got a clear answer on the offer.

2. Try to be positive, problem solve, and appreciate the developers, while also trying to make the game experience better for the whole community. I think we all tried our best with this.

3. Maintain open and honest communications. A lot of you guys have really insightful thoughts, ideas, and comments. Keep them coming! Oh and humor is always welcomed! :)
 

Synergy62

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May 10, 2016
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3
If I understand that starter pack 1 is an "extra house" which will disseapear when you pass at IA ?

So when you are at EA, and you want to buy this pack it's not a good idea.
 

Riesch

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Oct 20, 2015
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53
Its made up along the way. When I bought the starter pack 1 early 2015 there wasnt any mentioning it was a future hous I bought. That additon was made up later on. I feel really conned
 

Attila

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May 23, 2018
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I totally hear where you're coming from. I am in late Enlightenment, just a few upgrades to go until before I go Industrial, and was considering buying the starter pack to bring me the extra house but why bother? I am so close to getting one anyway. But in response to your post I have both Mansa and Hiawtha cap stones so those extra two works would be handy to leave in the university.
 

Attila

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May 23, 2018
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Thanks for this thread. I am about to go Industrial and thought that the starter pack 1 would give me an extra house, above the one I'll get anyway. I've never spent any money on the game, was considering it. Not anymore. Say bye bye $20 Nexon. Bye bye.
 
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