State of the Nations: August Edition!

Max_imus

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Jan 27, 2016
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OMG I almost crap my pants after reading that first sentense :D :D hillarious Eddie but so true :D
 

Max_imus

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Jan 27, 2016
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Maybe if you would care about WW they would fix it! You are such a celebrity and your tongue is sooo long! Thats why :D
 

Hugh Jazz

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Mar 10, 2016
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More houses .... One per age would be nice. As small of an impact as it would be, global players should have 20 or 22 workers depending if they bought the starter pack 2.

16 workers doesnt cut the mustard .. Buildings take forever and a day to upgrade plus they take more workers to build them .. Towers were fine at 3 per .. Then they went to 4 .. Tank depot 9 takes 6 .. The industrial age wonder takes 8 ... You are losing daily players because they turn into part timers with the lack of work force.

I also think the university uses too many .. 1 or 2 would have been sufficient for each tech.

this game still appeals to me and i don't forsee myself leaving even with all the glitches. I love hearing about the progression and look forward to seeing these new things on my map. Keep up the great work but put forth a bit more focus on more workers.

(very excited to read that something might be done with the armory)
 

IzEagle

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Jun 22, 2015
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University and now the Expeditions are interesting ideas but both of them need a new definition of Citizen! Now the citizens are just workers we are the leader and they are our slaves! They are constantly working for us and we need more of them to expedite our progress. If the concept of citizen is changed we can have more of them with different functionality like a real population. Parts of citizens are workers, parts of them are wise men who are researching in the library, the younger ones go to university to learn new technologies and new skills and the adventurous ones will go for Expeditions.
In game language we should have more citizens but in this way:
1. We should purchase our first workers as we have done up to now
2. We will complete a research in the library that allows workers to build new houses
3. New citizens will come and live in the new houses but these citizens can’t participate in buildings upgrades. They can hunt, collect goods from mines and trees, and go to university and doing the expeditions.
The ideas is not mature yet but I hope to be developed by game developers and turn to a nice idea.

and about atomic age, The change from GA to atomic age will be probably similar to the transition which happened to word war action games. We will probably see an entirely different land and in addition to new army units we will see different economic buildings and mechanisms.
 

sponge

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Jun 4, 2015
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I wouldn't assume we only have 2 ages to go. In addition to atomic and space, I can think of information age, perhaps robotic age, hell, they can even come up with something non-trivial as media (tv) age.
 

Quovatis

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Aug 29, 2015
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We're going to desperately need more citizens. With uni upgrade, expeditions, normal buildings taking extra workers compared to earlier ages, and animal hunting which is critical to the game's economy, we simply won't have enough. It's already bad, and it's only going to get worse.
 

Eddie F1

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Aug 6, 2015
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It is pretty clear there will be no more workers. The game has obviously reached the necessary critical mass of players that the time of getting to advanced ages for free is over; if you want to continue at any meaningful speed, you'll have to pay. You only need to see the 'plethora' of Level 198 bases owned by whales that more paid content is needed, they've run out of major things to spend their money on.

Even if we all quit tomorrow, our work is done. We've built countless millions of bases ranging from dawn age to high Global - the code exists in war bases to reset traps, fill markets/mills, keep generals on duty, replenish TC defenders automatically - you stay logged out for 30 days and your base can keep going for ever looking like you're at home.

This is the beginning of the end for us freeloaders.
 

Vixen

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Apr 23, 2016
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How ungodly of you to say that Godly !!! What alliance are you in... I am coming for your oil after that comment!!!.. No.... we unshackled our British heritage a long time ago... not sure why we still have the queen though ... :(
 

Fable

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May 26, 2016
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Well thought out and stated Gail, now I just hope that commonsense bug hits their offices.
 

Fable

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May 26, 2016
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100% agree there Ravenlord, u guys at Nexon,,BHG have noooooo idea how frustrating it really is.

@Tim Train
Since u didn't have a July SoTN post how bout answering a few of the excellent posts here? Or how bout once a month u guys have a Q & A for like an hour or so? I repeatedly questioned the WW Glory design spotlight hoping someone (besides our Mod hero Nb4powerup, no sarcasm, u try dude) would chime in and...

I hope everyone at Nexon and BHG values EVERY SINGLE person that comes to your forums and posts, whether it be good or bad. Playing chicken with your player base is not the way to go, show some love and at least set something up where a lot of our questions r heard and answered. It would b smart to pick a few of the forum vets and form a player council, where whoever u pick can directly talk to the devs now and again.
 

Vixen

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Apr 23, 2016
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Fable - great post!!!!
Nb4powerup - definitely our Mod Hero
TimTrain - thank you and please keep listening

Fables Post - "I hope everyone at Nexon and BHG values EVERY SINGLE person that comes to your forums and posts, whether it be good or bad. Playing chicken with your player base is not the way to go, show some love and at least set something up where a lot of our questions r heard and answered. It would b smart to pick a few of the forum vets and form a player council, where whoever u pick can directly talk to the devs now and again"
 
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