Prodigal Clint
Approved user
- Joined
- Apr 17, 2016
- Messages
- 129
So I wanted to give a quick write up summarizing our last war and the experiences in totality that we have to deal with now war in and war out, and how it's completely unacceptable from a players perspective. I'm going to be as articulate as possible and just say out the facts.
So I'm obviously from ProdigalThieves, S_How has documented many of wars so I think the community should have a picture of where we are as an alliance. This war we got matched up w FR-PIRATes, what I'm guessing was FR-Rats and new additional friends from over very skilled alliances. It was a 25 v, where they used 3 Iron Age accounts to drop their average from 201.64 to 178.77. We used a mix aged alliance about in the 175 land. They without these inactive, non paying, non playing accounts, they had a 31 level advantage of us. Tough needless to say.
additionally they had many many bases that were heavily benefitting from the atomic age bug, which nexon/bhg has admitted to being an issue. (See attached examples). Because these topics have been discussed over and over again I'll leave my examination of them there for now. Still, the team rallied and performed remarkably, as they always due despite these issues, which is very difficult.
the new issue across the community since the last update is massive amounts of war hits being reduced from 5* to 2-4 depending on whatever connection issue is going on in the server (yes it's not the entire community's internet connection, sorry). We had 5 such instances this war where it happened. Two early on against their best bases w our best attackers, which snowballed into many wasted attacks to get the job done that had been completed the first time. We lost by one base and two stars. It was a rediculous feat which I am so proud of the team about against these 3 factors of nearly insurmountable odds.
The problem is, that we as players. deserve a better experience . I'm angry about this war as ofc we lost 800 glory(wait I thought they fixed this already) to a team that outleveled us naturally by 30 exp average, and dropped from the top 30 as a result, and I can't help but 100% believe this would not have happened. With 6 hits counted, plus the ensuing hits going to their rightful targets we Would have won. Without a doubt..the time difference was a minute in the end.
but this this isn't about us and one war really. It's about us as players deserving a better gaming experience on a whole than the one that is being delivered. In the very least, minor communication regarding these issues and where fixes stand. We love this game. Many of us support this game w a great financial commitment. It's time that it's recognized and we see some results. We deserve some changes, real information and communication about these changes, and a better gaming experience. period.
PS- the P2W aspects ofc should b included in this experience write up as well, but due to the volume of other posts on the matter, I felt that had been presented well enough already by other members of the community.
-edit, says my screenshots are too big to upload, working on it
So I'm obviously from ProdigalThieves, S_How has documented many of wars so I think the community should have a picture of where we are as an alliance. This war we got matched up w FR-PIRATes, what I'm guessing was FR-Rats and new additional friends from over very skilled alliances. It was a 25 v, where they used 3 Iron Age accounts to drop their average from 201.64 to 178.77. We used a mix aged alliance about in the 175 land. They without these inactive, non paying, non playing accounts, they had a 31 level advantage of us. Tough needless to say.
additionally they had many many bases that were heavily benefitting from the atomic age bug, which nexon/bhg has admitted to being an issue. (See attached examples). Because these topics have been discussed over and over again I'll leave my examination of them there for now. Still, the team rallied and performed remarkably, as they always due despite these issues, which is very difficult.
the new issue across the community since the last update is massive amounts of war hits being reduced from 5* to 2-4 depending on whatever connection issue is going on in the server (yes it's not the entire community's internet connection, sorry). We had 5 such instances this war where it happened. Two early on against their best bases w our best attackers, which snowballed into many wasted attacks to get the job done that had been completed the first time. We lost by one base and two stars. It was a rediculous feat which I am so proud of the team about against these 3 factors of nearly insurmountable odds.
The problem is, that we as players. deserve a better experience . I'm angry about this war as ofc we lost 800 glory(wait I thought they fixed this already) to a team that outleveled us naturally by 30 exp average, and dropped from the top 30 as a result, and I can't help but 100% believe this would not have happened. With 6 hits counted, plus the ensuing hits going to their rightful targets we Would have won. Without a doubt..the time difference was a minute in the end.
but this this isn't about us and one war really. It's about us as players deserving a better gaming experience on a whole than the one that is being delivered. In the very least, minor communication regarding these issues and where fixes stand. We love this game. Many of us support this game w a great financial commitment. It's time that it's recognized and we see some results. We deserve some changes, real information and communication about these changes, and a better gaming experience. period.
PS- the P2W aspects ofc should b included in this experience write up as well, but due to the volume of other posts on the matter, I felt that had been presented well enough already by other members of the community.
-edit, says my screenshots are too big to upload, working on it
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