The Current War Environment

Prodigal Clint

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Apr 17, 2016
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So I wanted to give a quick write up summarizing our last war and the experiences in totality that we have to deal with now war in and war out, and how it's completely unacceptable from a players perspective. I'm going to be as articulate as possible and just say out the facts.

So I'm obviously from ProdigalThieves, S_How has documented many of wars so I think the community should have a picture of where we are as an alliance. This war we got matched up w FR-PIRATes, what I'm guessing was FR-Rats and new additional friends from over very skilled alliances. It was a 25 v, where they used 3 Iron Age accounts to drop their average from 201.64 to 178.77. We used a mix aged alliance about in the 175 land. They without these inactive, non paying, non playing accounts, they had a 31 level advantage of us. Tough needless to say.

additionally they had many many bases that were heavily benefitting from the atomic age bug, which nexon/bhg has admitted to being an issue. (See attached examples). Because these topics have been discussed over and over again I'll leave my examination of them there for now. Still, the team rallied and performed remarkably, as they always due despite these issues, which is very difficult.

the new issue across the community since the last update is massive amounts of war hits being reduced from 5* to 2-4 depending on whatever connection issue is going on in the server (yes it's not the entire community's internet connection, sorry). We had 5 such instances this war where it happened. Two early on against their best bases w our best attackers, which snowballed into many wasted attacks to get the job done that had been completed the first time. We lost by one base and two stars. It was a rediculous feat which I am so proud of the team about against these 3 factors of nearly insurmountable odds.

The problem is, that we as players. deserve a better experience . I'm angry about this war as ofc we lost 800 glory(wait I thought they fixed this already) to a team that outleveled us naturally by 30 exp average, and dropped from the top 30 as a result, and I can't help but 100% believe this would not have happened. With 6 hits counted, plus the ensuing hits going to their rightful targets we Would have won. Without a doubt..the time difference was a minute in the end.

but this this isn't about us and one war really. It's about us as players deserving a better gaming experience on a whole than the one that is being delivered. In the very least, minor communication regarding these issues and where fixes stand. We love this game. Many of us support this game w a great financial commitment. It's time that it's recognized and we see some results. We deserve some changes, real information and communication about these changes, and a better gaming experience. period.

PS- the P2W aspects ofc should b included in this experience write up as well, but due to the volume of other posts on the matter, I felt that had been presented well enough already by other members of the community.

-edit, says my screenshots are too big to upload, working on it
 
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Andrewdsz

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Apr 8, 2016
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In our alliance, we are Sparta 1 had same issue about 5* win reduced to 0-2 stars in the past two wars. The connection just dropped out after finishing the war. Ridiculous.
 

Bobortvogel

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Dec 5, 2015
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Our alliance is always at war and we have recently had a couple, but not many, instances of a 5 star dropping to 2. But what I have seen recently is after my war attack I return to the war map then I see the spinning wheel and there is a 10-20 second delay before the troop retrain button appears. I just wait for fear of losing my attack. I don't know if this is related to your problem.
 

KingRichard71

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Apr 16, 2016
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We have had the same issue as well, but also starting having the decoy - lag bug that cs is "aware of" but has said or did nothing about. We have stopped warring as a result, and lost a few members who quit due to lack of dedication by nexom to their players.
 
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LordJestix

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May 12, 2017
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Our alliance is always at war and we have recently had a couple, but not many, instances of a 5 star dropping to 2. But what I have seen recently is after my war attack I return to the war map then I see the spinning wheel and there is a 10-20 second delay before the troop retrain button appears. I just wait for fear of losing my attack. I don't know if this is related to your problem.

Now that you mention it, i recall this happening to me a few times where i had to wait for the retrain button.
 

LordJestix

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I have opted out of wars just today. My alliance while not the best we to fairly well. Well i just looked at the last 10 wars and we were 3-7. The last 3 wars we lost we were heavily out matched by sandbaggers. I cant remember the ones before but id bet they were too.

Im tired of wasting resources on a losing cause. So until they get it fixed im going to be single player except for helping with donations to requests.
 

Vixen

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Apr 23, 2016
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Nb4powerup Our last few wars have had attacks that were five stars with photo evidence to prove it... yet the war screen tallies as less. CS responses make no sense and cause frustration. We put up with Nexon ignoring our pleas about sandbagging and pay to win .... but now wars are not working!!! How much more should we put up with? Fix your game!!!!!!
 

GailWho

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Jun 26, 2015
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In our current matchup we are at war with a team who has the following levels at the these ranks #11=254 #12=252 and #15=252 our highest player ranked #2 is 234 our #1 is 212. Their average level is 192 our average level is 158. It's just starting to feel pointless to search war when you know something this lopsided is going th come up. We have 370 glory at risk here for a loss. This after losing 356 glory to sandbaggers in our last war.
 

Motaz Tarek

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Apr 19, 2015
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mate just sandbag as everyone does, will guarantee u a fair match most of the time, i think nexon has no other way for the match up system except the average level of players.
if everyone sandbags u have no other way except doing the same or face overpowered opponents
 

LordJestix

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mate just sandbag as everyone does, will guarantee u a fair match most of the time, i think nexon has no other way for the match up system except the average level of players.
if everyone sandbags u have no other way except doing the same or face overpowered opponents

Doing so means you have to remove an active player from your wars and thats not fair to your active players. It a very easy fix, remove the bottom X% from the total levels.
 

Gargantuar

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Apr 17, 2016
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For connectivity issues have you guys tried VPN ? My alliance had these issues as well, but with vpn we are seeing much better results . OpenVpn, Betternet are good working solutions which I tried.
 

Motaz Tarek

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Why? If ur doing 25v wars, do 30v war with 5 sandbags no issue, although high number wars will put u against Top alliances
 

Osmevore

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Désolé pour la perte de vos 800 points de gloire. Mais FR~PiRATes est une nouvelle team qui est constituée de bons joueurs. Elle va donc monter rapidement au classement en entrainement une perte de point importante pour les team qu'elle peut affronter suivant l'ecart de gloire. Ce fut une belle guerre, pour les bugs nous en avons aussi Malheureusement. Nous n'utilisons pas de sandbag pour baisser notre niveau général mais pour compléter nos effectifs et permettre de faire participer le maximum de joueurs à nos guerres. Au plaisir.
 

S_How

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Oct 22, 2015
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Its a valid question, but to me the answer isnt that black and white for a lot of reasons. I cant speak for other teams, but I know some of our reasons are:

1) Usually our roster is full, should we be forced to boot paying/playing members so we can add iron ages to do this?

2) We sometimes have anywhere between 30-40 people opted in to war wanting to play. No matter what it would mean we hold talented, prepared players out of war in favor of ironagedude2/3/4/5.

3) It would be an escalating contest of who sandbags more that determines results. So we add 3, our opponents add 6, next war we add 6, etc. There are still massive mismatches even in sandbagged matches depending on who has sandbagged more, or who can combined off rank max atomic bases with sandbags more than their opponent.

4) There are still a lot of alliances, especially in middleweight tiers and below, that dont sandbag. We'd end up meeting them and delivering the same garbage experience to them.

5) War mismatches arent very fun, in either direction, for our team


And to your last point - I do think nexon has many ways to fix this problem. They just have to temporarily reassign the dude designing the next PTW troop to it. If they want to, they can fix it. It would be so easy to just not count the bottom 20-25% of a roster in matchmaking. It would fix sandbagging combined with the extreme sandbagging penalty thats already in (its super ineffective on its own since it seems to kick in >30%)
 
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S_How

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Great post! Its really difficult to stay motivated anymore. I think the really bad communication from BHG just compounds things 1000x as well.
 

Motaz Tarek

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S_How this ended up with splitting our alliance and adding sandbags to each one
even if u get a mismatch with sandbags would be much better than the mismatch u get without sandbags,
when we weren't sandbagging and we had mix of AA GA IA and we were out of the top 100 we got matched with korea army

usually getting matched with such an alliance has very low penalty on ur glory like -1 if u lose but the problem when u meet a newly formed alliance of top players hungry for glory or when u meet a strong one close to ur glory rank then u will lose much glory

anyway it's ur decision but we took it long time ago and proved to be effective

I don't think neglecting the lower 30% players in war match up would solve the problem as if alliance stop sandbagging this 30% would be of lvl 200+ bases in many cases of top alliances

the only way is to split wars into separate leagues, one league of AA and other league for GA and below no mix allowed and GA IA have their own wars even if they are in the same alliance that would make it much more fair
 

LordJestix

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Great post! Its really difficult to stay motivated anymore. I think the really bad communication from BHG just compounds things 1000x as well.

bad communication would be better than no communication but not much and thats what we have right now. I really believe they want this game to die and are just trying to suck as much money out of us as possible before we all leave.
 

Nb4powerup

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May 16, 2016
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Hello,

I'm sorry your experience with customer support was less than stellar. Feel free to PM me what was said. As for the missing stars, the team is investigating.
 

Christopher-Outlaws!!

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Apr 15, 2016
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Last-Outlaws!! Has been a non sandbag alliance and taken very drastic measures to ensure all members have a good time. I don't agree with saying the bottom x don't count. Yes, this will severely punish sandbagging, but would likely have to exclude 50% of the alliance to be effective. Furthermore, it promotes straight alliances, aka putting your std dev as low as possible, inadvertently punishing alliances that have atomic,global,industrial, and Enlightened even.

I don't care if you want to sandbag, I really don't. But I do care that your alliance faces a team using the same strategy. That's a figurative you btw, just so no one gets their knickers in a twist.

a weighted average would be a milder approach withought the punishment.
aka.
atomic are weighted at 10x the war xp
global at 9x
industrial 8x
etc etc.

this is a more appropriate approach that allows for smart methodology and furthermore appropriate measurement of change.
 
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