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The Road Ahead: Spring Edition

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Greetings Leaders, and welcome to our first 2024 Road Ahead!

Earlier this year, we introduced Museum Loadouts to simplify and enhance your experience in setting up War ready museums. We’re glad to hear how impactful this addition has been and appreciate feedback that has helped us to quickly address any issues within the feature! We are close to finishing our final bug fixes based upon your reports but please continue to share any further input on Museum Loadouts.

We previously mentioned the introduction of Custom War Matches and rewarding more Conqueror’s Chests. We’re happy to announce both of these will be available in our next release, which we aim to roll out within a few weeks!

As for Glory Tiers, we're taking extra time to put in additional care to this massive overhaul. From reworking our rematch prevention and ensuring more competitive matches to completely revitalizing the UI we're still dedicated to enhancing this exciting feature, but it might not be ready by spring as initially anticipated. Rest assured, we'll keep you updated on our progress. One significant change we've made is renaming the feature to Tournament of Glory!


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DomiNations’ 9th Anniversary

Come and celebrate with us as we mark this incredible achievement! These last nine years of growth and transformation with our DomiNations community have been an extraordinary journey.

This year we have many exciting things in store, including unveiling new Artifacts and more opportunities to stock up on Legendary Tokens. Plus, you may just find some ‘instant’ gratification for those roads and resource buildings you’ve been meaning to upgrade.

Thanks to the upcoming Custom War feature, we'll be celebrating the occasion with a special Community War!

Stay tuned as we'll have even more events and offers to announce in our 9th Anniversary blog coming out at the end of the month!


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DomiNations World

You may have seen the big news, but DomiNations is now available to play on PC as part of our DomiNations World Beta!
Find out how to get started on our blog at: https://www.dominationsworld.com/article/dominations-on-your-pc/

Have you taken a look at your DomiNations stats at https://www.dominationsworld.com/stats? Let us know what additional stats you’d like to see on this page.


New Additions

Automation Age players can look forward to our next set of building upgrades in our 12.4 Release. Furthermore, we’ll have additional quality of life changes and new features planned for release in the coming months!

New Event Goals:
We’re adding more variety to the way you play with the addition of several new Event Goals in an upcoming release. Stay tuned for new ways to engage with events and earn rewards!

Store Improvements:
As we've added more events and store options over time, we've noticed that the current interface has become a bit complex. To create a more user-friendly experience and improve our ability to create better offerings, we're working on simplifying and streamlining the Store interface.

Themed Reward Tracks:
Did you catch our recent events Plane Assault and Crown Boost? They're part of our latest initiative aimed at providing more focused event rewards across the reward track. We still have more of these on the way! What are some themes you would like to see on our Seasonal reward tracks?

Usable Buildings When Upgrading:
Another exciting improvement we’ve got under the hood is adding functionality to some buildings while upgrading, including the Library, University, Parliament, Barracks, Factory, and Airstrip. Instead of coming to a standstill while upgrading these buildings, they will still be usable for research, troop upgrades, and retrains. This addition is early in progress and we’re aiming to have it ready by late Spring or early Summer.


Thank you for joining us in this Road Ahead! We're eager to hear from you. What upcoming features or developments are you most excited about? Your feedback helps us shape the future of our game and our community.
Until next time Leaders!
 
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I just suggest reducing the number of clicks, not saying I'll fill it up all at once. Upgrading an entry in the game requires at least 3 clicks: click, confirm, play animation, and confirm again. The entire process takes at least 5 seconds, and you need to repeat it 45 times
Ok so the whole process takes 3mins 45secs - which isn't a long time, really, is it? - but would be a long time if you had to do it all at once - even though you just admitted that you wouldn't be doing this all at once.
You kids crack me up. So many things to do at once, so little time to do 3 clicks ...
Hopefully my suggestion of reducing animations will help if BHG ever implements it. Consider it my gift to you. :giggle:
 
Ok so the whole process takes 3mins 45secs - which isn't a long time, really, is it? - but would be a long time if you had to do it all at once - even though you just admitted that you wouldn't be doing this all at once.
You kids crack me up. So many things to do at once, so little time to do 3 clicks ...
Hopefully my suggestion of reducing animations will help if BHG ever implements it. Consider it my gift to you. :giggle:
Yes, it doesn't seem like a long time, but what if it were repeated thousands of times. During cultural relics activities (main hall and war), I usually spend some resources on upgrading the extracted two star and three star cultural relics to obtain more cultural relics fragments. I guess you have never done this before. In addition, upgrading animations can be skipped, and the time consuming area is when confirming the appearance of the upgraded TO animation appear
 
Yes, it doesn't seem like a long time, but what if it were repeated thousands of times. During cultural relics activities (main hall and war), I usually spend some resources on upgrading the extracted two star and three star cultural relics to obtain more cultural relics fragments. I guess you have never done this before. In addition, upgrading animations can be skipped, and the time consuming area is when confirming the appearance of the upgraded TO animation appear
The point is that you're not doing it thousands of times in one hit - a few clicks here & there doesn't last a lifetime. But I agree anything that can make this game go quicker is a bonus.
And I'm Auto Age, so I've done it one or twice before.
 
Děkujeme, že pracujete na opravě chyb v načítání muzeí, ale Zvažte prosím následující:

1) umožnit více než 5 načtení,
2) umožnit hráčům pojmenovat jednotlivá zatížení a
3) zlepšit uživatelské rozhraní v rámci muzea, aby bylo možné efektivnější správu inventáře.

Domnívám se, že tyto návrhy byly požadovány již dříve, takže je prosím zvažte. Ještě jednou děkuji!
Ano souhlas👍
 


the path you are taking with these passes kindoff makes the treasure dock redundant. should it be gone? and freeup space?
 
and for upgrading generals whn you unlock a new general it goes up to your lowest general level present instead of going from scratch
 
and for upgrading generals whn you unlock a new general it goes up to your lowest general level present instead of going from scratch
Mmm, not sure about this. In real life, when a soldier gets promoted he doesn't automatically have the experience of people already at that rank. He/she may still have to gain experience in that new role ... so I think it makes sense that troops need to be upgraded.
Now buildings are another story ...
 
Mmm, not sure about this. In real life, when a soldier gets promoted he doesn't automatically have the experience of people already at that rank. He/she may still have to gain experience in that new role ... so I think it makes sense that troops need to be upgraded.
Now buildings are another story ...
hannibal was unlocked at level20 and not level 1. i have a president for this and its the lowest level present and many players only upgrade like the top generals for their unique perks and the others are left at lowst levels ever (this doesnt include that premium general bjorn)
 
hannibal was unlocked at level20 and not level 1. i have a president for this and its the lowest level present and many players only upgrade like the top generals for their unique perks and the others are left at lowst levels ever (this doesnt include that premium general bjorn)
Ok so one special general unlocked at lvl 20 - only after an entire chapter in the Uni - is not the same as every other general that is unlocked in the armory. I don't think the precedent applies - apples vs oranges.
And if people choose to leave most of their generals at lvl1, it's not up to BHG to make allowances for them.
What's next? Barracks troops? Factory troops? I don't use Gatling guns but maybe they'll feature in an upcoming season so maybe BHG should upgrade them automatically to the highest level of my Factory ... 🤔
 
I’m thinking you will be able to instantly upgrade them like you do the town center during age rush. At least that’s what I hope lol
I hope they do even though I am pretty much completely done with upgrades.

Then we get new batch of easy bases with inflated levels cause of res building and roads lol
 
"What are some themes you would like to see on our Seasonal reward tracks?"

How about a theme based on things we wouldn't normally do - with specific quirky tasks? Maybe things like
  • destroy all resource buildings within 90secs
  • Destroy bases with only tanks
  • Destroy Town Centres using raiders
  • Betray 20 HT tanks, etc.
And our rewards should be equally quirky - like 27.5hrs of x1.1 increased farm production - or for the next 48hrs your infantry high five after battle - or tanks fart when rallied ...

Something other than the typical "train bazookas" or "deploy bombers in a winning battle" ..... these are getting a tad boring.
 
Ok so one special general unlocked at lvl 20 - only after an entire chapter in the Uni - is not the same as every other general that is unlocked in the armory. I don't think the precedent applies - apples vs oranges.
And if people choose to leave most of their generals at lvl1, it's not up to BHG to make allowances for them.
What's next? Barracks troops? Factory troops? I don't use Gatling guns but maybe they'll feature in an upcoming season so maybe BHG should upgrade them automatically to the highest level of my Factory ... 🤔
Actually it does effect war weight having more generals upgraded make you heavier
 
Truthfully it only helps when they give seasonal bonus to a gen now the weight actually only make you more of target
 
All of these changes are great but when are you going to stop the cheating. That is the biggest issue. None of these other changes are as problematic as cheating. Eliminate the cheaters and the cheating.
 
All of these changes are great but when are you going to stop the cheating. That is the biggest issue. None of these other changes are as problematic as cheating. Eliminate the cheaters and the cheating.
Agree except I’m guessing stopping cheating has got to be like playing whack a mole for them because what if cheaters generate $$$?
 
Agree except I’m guessing stopping cheating has got to be like playing whack a mole for them because what if cheaters generate $$$?
I don't know if I deviate a lot from the subject, but I know cases in which people were reported cheating and take it seriously, with the evidence evident. Now, I'm not sure that cheaters generate $$$, however, both in games and in this world, there are people who are dedicated to looking for bugs or errors, (either without interest or there are people who work to find this type of traps/bugs and there I don't know if they get something in return, which I don't believe except a few "thanks for helping, pat on the back".
 
New Additions

Automation Age players can look forward to our next set of building upgrades in our 12.4 Release. Furthermore, we’ll have additional quality of life changes and new features planned for release in the coming months!
Hello @TheWise

Any chance we can get a list of all the "quality of life changes and new features planned for release" ??
Would be nice to see what other goodies are in store for us and which suggestions are being taken seriously.
 
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