Which
Approved user
- Joined
- Dec 29, 2015
- Messages
- 70
Those of us in the end game know it; food is useless, gold is much more valuable than gold simply because walls require gold to upgrade.
Here are several ideas to make food great again
Here are several ideas to make food great again
- Change gate upgrade cost to food instead of walls
- Generals shall have its oil upgrade cost decreased, but now also have a food requirement for upgrading.
- New building: Alliance Hall - This building allows alliance leaders to start conquests: to generate X amounts of food/gold/oil to get bonus rewards. The conquest is a task to pillage/collect say 1,000,000,000 of gold/food/ and 500k oil..(amount to be determined) over a period of 24 hours, if the target is met, everyone in the alliance can collect bonus loot (similar to command post rewards)
- More things to do and community building for alliances, especially for the alliances that are not active in world war.
- Reduce the barrier of entry for new players, allows players of higher level to be more welcoming to new players
- Thematic affect of weaker nations being helped by stronger nations to build their infrastructure.
- New building: Trading Post - trades oil/gold/food stored in vault at a rate that changes every week(not real time so the servers don't go to ****) The rate of which trading posts can trade is based on the vault withdrawal cooldown. Upgrades on the trading post can give a bonus yield.
- Gives a purpose to the stale Vault building
- Easy to implement.
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