Trap Blessing Doesn't Work

LordAnubis

Approved user
Joined
Nov 27, 2016
Messages
534
And once again the trap blessing is bugging out. I had it out for over a week with only medal droppers hitting. Then this morning the only serious attempt at my base.

The trap blessing failed to reset the traps and it was also taken away despite it supposed to last 3 attacks.

With the previous attacks being only medal droppers 10 % damage was never achieved and so should have never counted towards consumption of the blessing.

TinSoldier this is showing Nexon really hasn't fixed anything as is continually promised.
 

TinSoldier

New member
Joined
Jun 4, 2017
Messages
1,568
Could you please also open a ticket with Customer Service?
They would be able to gain insight to what triggered its uses.
 

Tsamu

Approved user
Joined
Apr 29, 2016
Messages
724
I believe the trap blessing uses one count if it resets even one trap. It has nothing to do with 10%. That only applies to the other defensive blessings.
 

LordAnubis

Approved user
Joined
Nov 27, 2016
Messages
534
No Title

I believe the trap blessing uses one count if it resets even one trap. It has nothing to do with 10%. That only applies to the other defensive blessings.

You are incorrect sir. I refer you to the screenshot here.

The blessing was consumed after one single attack gaining more than 10% damage and it also failed to reset traps
 

Attachments

  • photo10076.jpg
    photo10076.jpg
    34 KB · Views: 44
Last edited:

LordAnubis

Approved user
Joined
Nov 27, 2016
Messages
534
No Title

TinSoldier 3 attacks less than 10% damage each consuming 1 attack.
 

Attachments

  • photo10081.jpg
    photo10081.jpg
    13.2 KB · Views: 45
  • photo10082.jpg
    photo10082.jpg
    13.9 KB · Views: 47
  • photo10083.jpg
    photo10083.jpg
    12.1 KB · Views: 45

LordAnubis

Approved user
Joined
Nov 27, 2016
Messages
534
This is how it is for me too. Trap blessing works fine for me.

im sure it does. the problem here is that it isnt supposed to be consumed by attacks <10% damage but in each of my screenshots it is. after third attack, the blessing is gone. in the temple tooltip screenshot it clearly states the attack has to inflict 10% damage for the blessing to be triggered.
 

LordAnubis

Approved user
Joined
Nov 27, 2016
Messages
534
TinSoldier just received the usual canned response from CS which refers me back to here. This run around is why players are so upset right now.

CS resonse follows...

"Thank you for writing to DomiNations Game Support. This is GM Navi and I am here to help you with your concern.

We apologize for the inconvenience this circumstance may have caused you and we appreciate your effort for providing these screenshots. Please be advised that our Development Team is already aware of the issue regarding the Trap Blessing not working as intended and actively working on a resolution. At the moment, we don't currently have a fix for the said issue and we appreciate your patience while we continue to investigate this circumstance. If you have any other concerns, please write back to us again. To keep an eye out on this situation and many others, I’d recommend checking out our Bugs and Known Issues forum: https://forum.nexonm.com/forum/nexonm-games/dominations/bugs-and-known-issues. We keep a list of our most common known bugs here, and it’s a great place to swap information with other players who may be experiencing similar issues.

Thank you for your understanding."
 

Joe Shamback

Approved user
Joined
Oct 16, 2015
Messages
26
Same response ive gotten for over a year now on the carts bug. Now, have any of you,tried just raiding with 40+ raiders? My game lags to hell and back when i try. Very frustrating but ive given up reporting anything cuz of responses like this. Theyre always aware but cant fix sh$t. Why keep adding more and more crap if so much stuff doesnt even work? Ive quit alliances and just raid now because the AI is so freakin bad. So sad, this game used to be awesome


TinSoldier just received the usual canned response from CS which refers me back to here. This run around is why players are so upset right now.

CS resonse follows...

"Thank you for writing to DomiNations Game Support. This is GM Navi and I am here to help you with your concern.

We apologize for the inconvenience this circumstance may have caused you and we appreciate your effort for providing these screenshots. Please be advised that our Development Team is already aware of the issue regarding the Trap Blessing not working as intended and actively working on a resolution. At the moment, we don't currently have a fix for the said issue and we appreciate your patience while we continue to investigate this circumstance. If you have any other concerns, please write back to us again. To keep an eye out on this situation and many others, I’d recommend checking out our Bugs and Known Issues forum: https://forum.nexonm.com/forum/nexonm-games/dominations/bugs-and-known-issues. We keep a list of our most common known bugs here, and it’s a great place to swap information with other players who may be experiencing similar issues.

Thank you for your understanding."
 

Tsamu

Approved user
Joined
Apr 29, 2016
Messages
724
I apologize, the description does state the 10% rule. See how easy it is to admit one is wrong and apologize?

All of the defensive blessings say the same "an attack must do more than 10% damage to trigger this Blessing". That is incorrect, unless "trigger" is a synonym for "consume" or "use up". This is perfectly reasonable for all the other defensive blessings, but the trap blessing uses gold to reset traps. I can see how the 10% rule should not apply. So Nexon should change the description.
 

Green Bird

Approved user
Joined
Jun 27, 2017
Messages
183
The description is wrong then. The trap blessing definitely activates even if just one trap is triggered by a lone medal dropping soldier. It has been like this from the very beginning. This makes sense to me.
 

TinSoldier

New member
Joined
Jun 4, 2017
Messages
1,568
The team has dug into the cause of this issue with the Trap Blessing, It is counting charges, even if less than 10% of damage has been done. A fix is being done for a future release.
I will add this to the known issues thread.

Thank you all for including details about this bug!
 
Top