Alex_Brach
Approved user
- Joined
- Oct 29, 2015
- Messages
- 25
You know what I dislike? That perfect raid with lots of loot.... it's all going well... and BOOM. All my raiders die on well-placed traps. I was wondering which kind of precautions you clever people take in order to avoid traps when possible/desirable?
For my myself, I'd say that it depends a lot on which kind of impression I get of the base I'm attacking.
Is it well-designed? I'll go the least obvious way to the tc, possibly getting less loot, but securing the win.
Is there an obvious ai trap? I'll break a wall with wall breachers before sending in the rest.
Are the traps at an obvious spot that I can pop with less important units? I'll send them in first and pop.
Is it not well-designed? I'll usually go the way of least resistance. It seems like when the rest is badly placed, the traps won't be in the way then.
Which kind of precautions do you take?
For my myself, I'd say that it depends a lot on which kind of impression I get of the base I'm attacking.
Is it well-designed? I'll go the least obvious way to the tc, possibly getting less loot, but securing the win.
Is there an obvious ai trap? I'll break a wall with wall breachers before sending in the rest.
Are the traps at an obvious spot that I can pop with less important units? I'll send them in first and pop.
Is it not well-designed? I'll usually go the way of least resistance. It seems like when the rest is badly placed, the traps won't be in the way then.
Which kind of precautions do you take?