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Troop HP After Update

KingCally

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Has anyone else noticed that their troops are more fragile than usual? I know the heavy tanks have had their university buffs reversed for whatever reason… But I am starting to notice this decrease in HP on other troops as well — so I think?

TinSoldier , can you please comment on the heavy tank university bug! We have all spent so much blood sweat and tears researching that bloody thing, getting it back to normal should be a top priority.
 

gxe1134

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I agree, I feel like all of my troops are more fragile. I've had to lower the level of enemy bases to compensate for it. And it seems like it's all over the place. My infantry offense seems weaker, my bazooka troops feel weaker health, etc. Commandos get stuck at gates.

My theory? That somehow combat Library research is just not getting applied or applied correctly. And maybe the University as well.
 

Blood

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I’ve noticed it too. Thought maybe it was my imagination but now I’m pretty sure the game stats are off
 

VictorDominations

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Has anyone else noticed that their troops are more fragile than usual? I know the heavy tanks have had their university buffs reversed for whatever reason… But I am starting to notice this decrease in HP on other troops as well — so I think?

TinSoldier , can you please comment on the heavy tank university bug! We have all spent so much blood sweat and tears researching that bloody thing, getting it back to normal should be a top priority.

You are correct. It’s not only you feel the same way. Even CWA fighters mk6 on abounded global bases lose more than half of their hp. And I farm a lot with HTs. Before the update and after. And both troops are definitely slower (HT) and losing more HP than they should (HT and fighters).
 

Bryan_k

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Same here. I’ve noticed that all my troops are downgraded. IA but pretty much maxed library and a lot of museum and uni research. Stopped using HT as well. Sabouters now pointless as they get wiped out.
 

Corne

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Its a goddamn mess, the mortar troop does not get the attackspeed bonus from mongol coalition anymore. They seemed to die much faster also. I survived this goddamn rebalance and now they come up with this kind of crap. Nexon please fix this.
 

GGmylife

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You are correct. It’s not only you feel the same way. Even CWA fighters mk6 on abounded global bases lose more than half of their hp. And I farm a lot with HTs. Before the update and after. And both troops are definitely slower (HT) and losing more HP than they should (HT and fighters).

Agree with victor, I’m wiping out on dead AA and GA bases, losing planes in a single strafe. Losing mk7’s on low level mines, and I’m literally struggling to clear your standard bases that before patch I could do in ~1.5 minutes
 

HawkEyeHK

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TinSoldier, can you comment on this? Or at least tell us if you guys are going to investigate the issue.
We all dont know if the the stealth nerf on the troops or stealth buff on defence is working as intented or just another issue of 6.7 update.
Don't dodge these kind of issues and let us know the status.
 

No Angel

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I'm not gonna complain, but I must admit my troops unintentionally get weaker 😕
Not barrack troops, only factory troops and aircraft.
Should there be any coding errors, we'll be patiently waiting.

*that, or defense is 100% stronger; cause I saw people failing on my base as well? I don't know 😐
 

Blood

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I feel like they are yo-yoing. Every day my troops are different. I just lost two planes on a base with global towers and air defense. I should have been able to destroy the entire base with just my planes instead of barely getting 3 stars and using 6 tactics. I’m thinking this is more rebalance only they are not telling us because we complain to much.
 

yemen

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Manifesto We don't know. The widely publicized museum bug earlier may mean that a lot more people have maxed out museum artifacts than was the case two weeks ago.

So now I can have attackers cheat to 5* my base, and defenders cheat so I can't touch theirs. The defenders are worse, because I can't prove it and it stops my game play cold.

The museum is a nightmare. Anyone could have 10 second tank spawns, and super buildings, or your planes could be randomly 60% weaker than normal, and you never know for sure why you got destroyed. Uni and library are one thing, but they are capped (uni max boost is 30%), and everyone has the same opportunity to develop them. The museum caps out at 85% for a single stat, apparently.
 

Bryan_k

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Manifesto We don't know. The widely publicized museum bug earlier may mean that a lot more people have maxed out museum artifacts than was the case two weeks ago.

So now I can have attackers cheat to 5* my base, and defenders cheat so I can't touch theirs. The defenders are worse, because I can't prove it and it stops my game play cold.

The museum is a nightmare. Anyone could have 10 second tank spawns, and super buildings, or your planes could be randomly 60% weaker than normal, and you never know for sure why you got destroyed. Uni and library are one thing, but they are capped (uni max boost is 30%), and everyone has the same opportunity to develop them. The museum caps out at 85% for a single stat, apparently.

I don't think it is the museum, or at least not all of it. I tend to attack abandoned bases and their museum is very unlikely to have had that bug/exploit used. An extreme case but I got wiped out on an level 80 odd EA base - I'm 156 IA with aircraft, heavy gatling guns, a suicidal Saboteur, Tanks etc.. so I should have walked all over it. I was attacking low GA bases before the update - now I tend to avoid them.
 

Blood

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If every attack in a two day period fails then every attack for a two day period succeeds then 90% of attacks in a two day period fail its the game. If one player was experiencing this they could be “off” but when all players experience this the in game stats are changing. We caught space ape doing this on rival kingdoms. We knew they were doing it then someone secretly recorded one of their meetings and leaked it to us. They were bouncing the troop stats around day to day to manipulate people into gemming troops.
 

NateTheGreat

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Something is going on.... I'm losing 4-5 elite bazookas per attack to lv 150 ish bases. My bazookas are getting hit 4-5 times by lv7-8 towers and getting killed? Doesn't seem right.
 

Bryan_k

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Blood - could it be that we are hitting different servers? I'm obviously not privy to the game server architecture but I would imagine there are multiple servers, database servers and load balancers. I'm wondering if some are not in sync. Some days you get one cluster, other days another. Could be that load balancer persistence keeps you on one for a while.

I've also noted the variance - all works as expected for a while then you get a run of unexplained losses. I just had it again against a EA base. I only just won as I deployed Mercs (Flampanzers) in emergency as I didn't want to lose my aircraft again. I watched the replay very carefully, though of course it is not an accurate record of the events, though it showed that my tanks got hammered by cavalry(!) , and fort shots were taking out my riflemen and gatling guns with one or two shots.

I'm not a complainer and accepted the rebalance but something is not right here.
 
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