Unlimited Workers Hack

StarTrekAlliance

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In the last 24 hours, I've come across nearly a dozen bases using the 'Unlimited Workers Hack' where nearly every building in their base is under construction. I captured screen shots and reported all of these players to Customer Service. However, I'm curious if others have seen an uptick in the use of this hack? And also, I'm curious - as this seems to be a well known hack - why the development team is having a difficult time plugging this exploit? It could be a hack that's hard to close for some reason...not sure, but I would encourage everyone to report hacks when you come across them...and snag a screen shot and any other information that may help the customer service folks to research and take action. And folks, if you are exploiting a bug, that's a hack, that's cheating.
 

Archie

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I wouldn't call exploiting a bug hacking, but it's still probably against terms of service thingy which I haven't bothered read 😆
 
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Xabar

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In the last 24 hours, I've come across nearly a dozen bases using the 'Unlimited Workers Hack' where nearly every building in their base is under construction. I captured screen shots and reported all of these players to Customer Service. However, I'm curious if others have seen an uptick in the use of this hack? And also, I'm curious - as this seems to be a well known hack - why the development team is having a difficult time plugging this exploit? It could be a hack that's hard to close for some reason...not sure, but I would encourage everyone to report hacks when you come across them...and snag a screen shot and any other information that may help the customer service folks to research and take action. And folks, if you are exploiting a bug, that's a hack, that's cheating.

StarTrekAlliance. I understand that it is a Bug of the game, not a hack. I think the best way to eliminate it is to find out how it is done and publish it, as it happened with the museum so that Nexon deveopers close the loop that allows it to do so.
 

StarTrekAlliance

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If you're exploiting a weakness in the system or program, it's a hack...doesn't matter if you're using a program or exploiting a bug, the end result is the same. If you're receiving an unfair advantage due to an exploit, it is unethical. It's pretty clear to me that if you're updating nearly all of your buildings simultaneously, you're receiving an unfair advantage that disadvantages the fair and honest players. It's cheating folks, plain and simple.

There is no way I'm going to post hack information publicly. However, I did send a PM to TinSoldier with the information I have on the exploit.
 

Berend_War

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Jul 16, 2018
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Well it's cheating the game for sure, but I dropped medals to get some easy loot and came a cross so many of them that it would take more time to report then just take there loot and the bonus.
how hard would it be to just check for exploits like these. All the data is there make a copy of your database and start scanning for abnormal behavior.
 
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DubStep

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If you're exploiting a weakness in the system or program, it's a hack...doesn't matter if you're using a program or exploiting a bug, the end result is the same. If you're receiving an unfair advantage due to an exploit, it is unethical. It's pretty clear to me that if you're updating nearly all of your buildings simultaneously, you're receiving an unfair advantage that disadvantages the fair and honest players. It's cheating folks, plain and simple.

There is no way I'm going to post hack information publicly. However, I did send a PM to TinSoldier with the information I have on the exploit.

That sir is incorrect. If you are exploiting a weakness or a bug, that is doing just that. You are going by the media definition of a hack, which is incorrect. A hack implies breaking into something or introducing code or something other that causes the game to behave in some unexpected way. Taking advantage of the game as it is written is exploiting a bug. That would make this an exploit, not a hack. Semantics, sure, but an important distinction none the less.
 

alegs

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We could just start a thread with a simple collection of screenshots and a link to the player profile at dominations.pl. ?!
that way we could track if and when those players are banned/deleted.

edit: I started a thread here: https://forum.nexonm.com/forum/nexo...nd-known-issues/645097-collection-of-cheaters

A bug that enabled to have unlimited buildings in upgrade is around longer than the museum. As far as I know it can somehow be exploited by using flight more.

Other hacks area just altering the stats which obviously are client side and not checked for integrity in server communication.

From rumors here there must be some other museum related but around which I don't know much about.
 
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KnattyNate

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May 1, 2017
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One of our members in Dominion Elite while on an all day oil raiding spree said he came across 8 of these bases in 1 day.

8 bases in 1 day by 1 person. This is getting ridiculous. It seems like there has definitely been an increase in cheating. At least they are finally cracking down on them and many have been rolled back or banned. I’m sure many more to come.
 

Berend_War

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Will save the screenshots, but not sure if I can upload them seems to be a issue uploading them for some of us.
 

Andi Gw

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Jan 21, 2019
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I report many Players with too many workers. Does Nexon ban them or what happens. I checked lately one player reported before and he still appears as online? Nexon told me there is disclosure what I truely understand. My question is why this is tolerated or are there different degrees of penalty?
 

HawkEyeHK

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Mar 21, 2016
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If Nexon really want to ban all cheaters that using unlimited workers cheat, they dont need us to report. A simple script can list out all the cheaters easily in the server side.

We have seen lots of this kind of cheaters few years ago. And the problem still exists now. I think any competent programmers should be able to fix a bug or a glitch within a few weeks. This is just ridiculous. This just show that they either dont care about this or are not able to fix their game.
 

skychan

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Frankly I agree with publicly posting it. Make the abuse so easy and all encompassing that Nexon has to deal with it or admit their game is irretrievably broken. But then I'm getting rather jaded and just hope that maybe the nuclear option will do something.
 

DubStep

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It should be posted publicly...thats what happens in the computer application world after a vendor ignores bug reports.
 

QuébecGlory

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Very well explained difference between exploiting a bug (god knows there's been a lot since the beginning of the game), and a hack. Nexon can fix bugs, hacks are breaching nexon's database to change values. Way different. I believe that nexon is protecting their database a little better with the 6.7 Update.

Bugs are coding mistakes (or not). Nexon should change the code whenever they realize a mistake, which they do (or don't). Extra workers is exploiting a bug, and many have been banned for exploiting it. Not sure it's fair to exploit it, and not sure if it's fair to ban someone exploiting it. Just fix the darn thing.

When a bug allowed people to buy a lot of crowns for .99$, nexon quickly fixed it. What happened to those that exploited to a max? Nothing. Was it fair? No. Was I compensated or given the opportunity to have the same deal because I was not aware of the party? No. Bugs should be fixed, and the onus is on nexon. Hackers should be banned. My opinion.

.... and please stop comparing sandbagging or other ways that are available to everybody to bugs or hacks. They're not even exploits. Taking advantage of what the game gives us is part of the game. If I put tanks on one side to attract missiles from the silo, it's not unfair, just smart. Putting 5 sandbags to lower the average is fair to all and smart. Untill nexon changes the rules.
 

QuébecGlory

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Players reported for using extra workers are banned. Many reports come in to nexon and they have to deal with everyone which must be very time consuming and costly. But players are banned everyday, for multiple different reasons.
 
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