Nathan Win
Approved user
- Joined
- Apr 13, 2015
- Messages
- 842
I did a search and seen people knew this a long time ago but here goes....
Once you hit Industrial you hit a wall and the game becomes very lame (if you're not spending retarded money on crowns). First war loot is ridiculously low relative to upgrade costs making war a net loss if you load bases. Command posts hold less oil than you make, and gaining oil is basically impossible cause you perpetually break even. I make significantly more looting for 20 minutes than I do dealing with wars, planning, execution, new member foolery, etc.
Where's the incentive to play? I haven't been able to upgrade in months because the moment I get to about half of what I need for one upgrade I get looted left and right.
Something is out of whack here. And a whole lot could be fixed with changing war bonuses. Oil, 5x more loot, and maybe some bonus peace treaties or something. As it is now I always tell new members not to bother advancing cause it's pointless.
War isn't pointless. War has been the great booster to give alliances more purpose. It has bring life to my alliance. As yellowmar said, it has greatly improved many players, including myself. War gives you a nice boost in addition to raiding. You still need to raid along with war in order to progress. War is not supposed to replace your economy and raiding. Sounds like you need to know better resources protection and raiding strategy. Continue to get help the forum or find another alliance with more knowledge to help you out.