This may be a rant but I need to get this out of my chest.
I love DomiNations! (no sarcasm intended) Been playing this game for quite some time now, to be more precise it's been 9 months. I would like to say that recent patches (notice the plural form) have made this game almost broken. I knew a lot of people who quit, not because of the usual complains about high upgrade costs but because of the bugs, glitches, and not to mention the nerfs.
I was fine with some nerfs because they actually explained why. But the recent Animal Blessing nerf was damaging. That blessing had been part of DomiNations since the day it was implemented. As players advance through the ages, the need for more income arises, and that's where Animal Blessing and Gathering Blessing come in. Personally, I never used both of them. Thought that the Diamonds and Ciders were only useful for War Elephants and Templar Knights but as I reached Gunpowder Age, upgrades were like twice or thrice more expensive. So I had to find another source of income.
That's when I discovered the Animal Blessing + Zeal Library Technology. I never knew that it became my second source of income! I would sometimes get around 120k gold and around ~100k food when I'm lucky. When I reached Enlightenment Age I get around 250k gold to ~150k food. Now, those numbers may not be significant but it helps a lot. I've told my alliancemates about this and they too have been using it.
Now that the duration has been cut to half, it's not nearly as effective as before since Diamonds are hard to come by in higher ages. I'm fine with the broken matchmaking feature where I see a lot of level 140+ Industrial Age nations when I'm just a level 103 Roman who just began Enlightenment Age. Really, I'm fine with it because there are a lot of nations with the same level as me. But to nerf our 2nd source of income without an explanation is not!
The only reason why they would actually nerf such a feature is because they want to increase the time the player needs to save up for upgrades. With Animal Blessing duration cut to half, players will have to raid others more often resulting to more troops being trained. When you calculate the time it takes to train a full troop in EA (excluding Cannons), the average time would be around 15-20 minutes. That's almost the same duration of an Animal Blessing. Also, I thought that the bad button placement of 'Finish' in barracks coincides with the reduced AB duration.
--Someone accidentally used crowns to train troops = chance that person might buy crowns
--Lesser source of income = chance that person might buy crowns to fill-up his storage
If anyone from Nexon is reading this, let me tell you these: DomiNations is a fairly new game compare to other similar games like Clash of Clans which has almost a billion total downloads on both Android and iOS. As DomiNations updates and adds new major content like adding new ages, new troops, new nations, it will continue to welcome new players. And don't just expect old players to buy crowns, new players WILL also buy crowns to catch up with old ones. This means that the more people play this game, the more it is beneficial for Nexon. I've always thought DomiNations has a very big potential, much more potential than CoC. Don't disregard your DomiNations players, as they are the reason why you, Nexon, are still adding contents. No players = no income = no more DomiNations.
I hope this post reaches Nexon.
I love DomiNations! (no sarcasm intended) Been playing this game for quite some time now, to be more precise it's been 9 months. I would like to say that recent patches (notice the plural form) have made this game almost broken. I knew a lot of people who quit, not because of the usual complains about high upgrade costs but because of the bugs, glitches, and not to mention the nerfs.
I was fine with some nerfs because they actually explained why. But the recent Animal Blessing nerf was damaging. That blessing had been part of DomiNations since the day it was implemented. As players advance through the ages, the need for more income arises, and that's where Animal Blessing and Gathering Blessing come in. Personally, I never used both of them. Thought that the Diamonds and Ciders were only useful for War Elephants and Templar Knights but as I reached Gunpowder Age, upgrades were like twice or thrice more expensive. So I had to find another source of income.
That's when I discovered the Animal Blessing + Zeal Library Technology. I never knew that it became my second source of income! I would sometimes get around 120k gold and around ~100k food when I'm lucky. When I reached Enlightenment Age I get around 250k gold to ~150k food. Now, those numbers may not be significant but it helps a lot. I've told my alliancemates about this and they too have been using it.
Now that the duration has been cut to half, it's not nearly as effective as before since Diamonds are hard to come by in higher ages. I'm fine with the broken matchmaking feature where I see a lot of level 140+ Industrial Age nations when I'm just a level 103 Roman who just began Enlightenment Age. Really, I'm fine with it because there are a lot of nations with the same level as me. But to nerf our 2nd source of income without an explanation is not!
The only reason why they would actually nerf such a feature is because they want to increase the time the player needs to save up for upgrades. With Animal Blessing duration cut to half, players will have to raid others more often resulting to more troops being trained. When you calculate the time it takes to train a full troop in EA (excluding Cannons), the average time would be around 15-20 minutes. That's almost the same duration of an Animal Blessing. Also, I thought that the bad button placement of 'Finish' in barracks coincides with the reduced AB duration.
--Someone accidentally used crowns to train troops = chance that person might buy crowns
--Lesser source of income = chance that person might buy crowns to fill-up his storage
If anyone from Nexon is reading this, let me tell you these: DomiNations is a fairly new game compare to other similar games like Clash of Clans which has almost a billion total downloads on both Android and iOS. As DomiNations updates and adds new major content like adding new ages, new troops, new nations, it will continue to welcome new players. And don't just expect old players to buy crowns, new players WILL also buy crowns to catch up with old ones. This means that the more people play this game, the more it is beneficial for Nexon. I've always thought DomiNations has a very big potential, much more potential than CoC. Don't disregard your DomiNations players, as they are the reason why you, Nexon, are still adding contents. No players = no income = no more DomiNations.
I hope this post reaches Nexon.