While I appreciate Nexon trying to give more rewards/benefits for participating in world war, lets be honest.. speed ups, wall manuals, trade goods are some of the most useless things in the game.. anything less than 5 days to anyone at or above global age are pointless. Trade goods are unlimited in the game, wall manuals are flat out dumb... as most players are dumbing resources at this point to avoid being maxed...
Marco polo gives players a nice way to earn free stuff in the game, you play in wars and earn rubies and then can spend them on troop cards... now all marco brings are just spend more crowns, and to make it even dumber, you have to purchase something just to unlock something you might actually want..
I have no issues with in monetary purchases as the game needs to generate revenue, but players need to be rewarded as well for just playing... and every player should be able to spend rubies for troop cards without having to go through an unlock process...
Need to get back to more of a reward base game play and less of the pay-to-win aspect which of course we all know dominates mobile games now a days
Marco polo gives players a nice way to earn free stuff in the game, you play in wars and earn rubies and then can spend them on troop cards... now all marco brings are just spend more crowns, and to make it even dumber, you have to purchase something just to unlock something you might actually want..
I have no issues with in monetary purchases as the game needs to generate revenue, but players need to be rewarded as well for just playing... and every player should be able to spend rubies for troop cards without having to go through an unlock process...
Need to get back to more of a reward base game play and less of the pay-to-win aspect which of course we all know dominates mobile games now a days