DomiNationsVigiles
Super Moderator
- Joined
- Feb 23, 2015
- Messages
- 199
World War improvements are now live!
In addition to turning on the World War Replay Beta Test (https://forum.nexonm.com/forum/nexon...test-6-13-6-27) we have fixed two issues that have appeared in World War: Players having the incorrect War Ranking, and Stars earned during World War that don't appear in the War report.
1.) Correct Player War Ranking
When certain buildings/troops were upgraded, the attack and defense value (used for calculating war ranking) incorrectly decreased instead of being increased. This was causing players who had upgraded these buildings/troops to find themselves lower in their Alliance's ranking than they had previously been before the upgrade. This issue has been corrected and players should notice that they have returned to their proper war ranking within their Alliance when they begin their next World War.
Thank you for your patience as we tracked down this issue!
The following Buildings, Troops, and Tactics have been corrected:
On Defense -
* Spike Trap Lv 10
* Caltrops Lv 9
* Stables Lv 8, 9, 10
* Ballista Tower Lv 7
* Redoubt Lv 5
* Bunker Lv 4
* Air Defense Lv 4
* Castle Lv 6
On Offense -
* Fighter Lv 13, 14, 15, 16, 17, 18
* Bomber Lv 13, 14, 15, 16, 17, 18
* Transport Lv 10, 11, 12
* Barrage Lv 7
* Heal Lv 7
* Sabotage Lv 7
* Protect Lv 6
* Demolition Lv 5
* Betrayal Lv 4
* Decoy Lv 3
2.) Earned World War Stars are Missing in the War Report
Some players had noticed after earning a number of stars during a World War battle, that some of their stars had disappeared when the battle results were submitted. This issue had plagued both sides during world wars.
In the case of this bug, the battle results were being submitted early if the defender had logged while a World War attack was happening against their base.
This issue has been corrected, and safeguards have been added to prevent this from happening again.
Since the cause could have been intentionally exploited during the short War Day period, details on this bug were withheld while it was being corrected.
In addition to turning on the World War Replay Beta Test (https://forum.nexonm.com/forum/nexon...test-6-13-6-27) we have fixed two issues that have appeared in World War: Players having the incorrect War Ranking, and Stars earned during World War that don't appear in the War report.
1.) Correct Player War Ranking
When certain buildings/troops were upgraded, the attack and defense value (used for calculating war ranking) incorrectly decreased instead of being increased. This was causing players who had upgraded these buildings/troops to find themselves lower in their Alliance's ranking than they had previously been before the upgrade. This issue has been corrected and players should notice that they have returned to their proper war ranking within their Alliance when they begin their next World War.
Thank you for your patience as we tracked down this issue!
The following Buildings, Troops, and Tactics have been corrected:
On Defense -
* Spike Trap Lv 10
* Caltrops Lv 9
* Stables Lv 8, 9, 10
* Ballista Tower Lv 7
* Redoubt Lv 5
* Bunker Lv 4
* Air Defense Lv 4
* Castle Lv 6
On Offense -
* Fighter Lv 13, 14, 15, 16, 17, 18
* Bomber Lv 13, 14, 15, 16, 17, 18
* Transport Lv 10, 11, 12
* Barrage Lv 7
* Heal Lv 7
* Sabotage Lv 7
* Protect Lv 6
* Demolition Lv 5
* Betrayal Lv 4
* Decoy Lv 3
2.) Earned World War Stars are Missing in the War Report
Some players had noticed after earning a number of stars during a World War battle, that some of their stars had disappeared when the battle results were submitted. This issue had plagued both sides during world wars.
In the case of this bug, the battle results were being submitted early if the defender had logged while a World War attack was happening against their base.
This issue has been corrected, and safeguards have been added to prevent this from happening again.
Since the cause could have been intentionally exploited during the short War Day period, details on this bug were withheld while it was being corrected.
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