I thought I can assign 6 workers to research two leaders' tree at the same time. Then this morning I notice that they are not working at the same time but one after another!
That means I have wasted three workers for so many days because i always assign 6 workers for two leaders. Is it a bug or...
I understand the suggestion but I disagree. This is definitely a minor ticket even it is raised to r&d because it does have almost no impact on user experience or anything in the game.
Infantry coz nobody uses me in attack time. And in defence time, I can choose not to go out of my house and stay inside and hide. :) This job has biggest survivability
Ehhhh, is it too aggressive to blame them for Ad in their own game? It is not a force buying. You can mock it and ignore it, but order them to hide the icon is really a bit rude
Agree. Most of the listed points we should raise to developer to raise the priority. It seems they put them at the end of their to-do list because a developer's think is these points are not breaking the workability. Buff Greeks is a very big topic.... this one need more consideration and thinking.
I get enough benefit back from the money I invested. For the future, if there is new age and new starter pack, I think I will still buy. The risk that they are closed in a near future is very tiny as now they have Nexon taking care financially.
I am a developer and UI designer. I can roughly...
I understand that nerfing archers to not shooting over wall is to match reality. But this game is not to 100% matching the reality. Applying your suggestion will kill most fun part of the game and it also won't explain the fact that from ww1 wall is not important at all. By your suggestion wall...